Hand Cannons: The band for Legendary 140 RPM Hand Cannon Aim Assist ends at 84 (and this extreme should be for a Hand Cannon from a pinnacle activity, like a raid or Trials), but when 150s were converted to 140s, many of their stats were either too low or too high. We're adjusting the stats of these to be within the standard ranges (up or down), as follows ([b]an overall buff in most cases)[/b]:
Dire Promise: +4 range, +3 stability, -4 aim assist.
Waking Vigil: +6 range, +5 stability, -3 aim assist.
Jack Queen King 3: +3 range, +3 stability, -8 aim assist.
Spare Rations: +4 range, +4 stability, -9 aim assist.
Whoooppeee doo dah.
As extracted from TWAB.
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11 RepliesEdited by Molten_Muffin: 2/3/2022 11:24:22 PMI mean… The meta is pretty balanced right now, many weapon types and weapons are viable. I still think people use Handcannons because they’re used to them now. Considering that HC’s are just as strong as other option why learn a different gun? Be the change and use other guns in crucible, you can make so many weapons work with little time investment.