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Destiny 2

Discuss all things Destiny 2.
Edited by Leos Nuts: 2/3/2022 3:48:39 PM
11

“Dynamic leveling” in the witch queen campaign is great

As a mostly solo player im glad the campaign scales difficulty with how many players are on your fireteam- this is great and this system should be slowly integrated on the rest of Destiny Reinforcing player numbers by doing things like making the game enjoyable even if you’re solo playing is a good move(even if Bungie took a while to figure it out)

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  • Pretty sure this was already a thing. I remember back when D2 first launched, that was something they talked about. That's why if you play certain content with a friend you will see more majors

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    • If I can't do solo legendary from the get go, I'm going to be seriously pissed.

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    • Source? Only Legendary campaign or both?

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    • If there’s enemy scaling and difficulty options, can you remind me what the point of leveling is again? Outside of time gates I mean

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      • Never had an issue with any campaign or seen people complain about it

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        • I find it worth mentioning that back in the day (like, vanilla D1), certain missions actually did already scale in difficulty based on player count, the most prominent of those being Nightfalls. The scaling got "adjusted" close to Dark Below's launch then I believe it got removed outright going into D2. tl;dr: Bung0 got tired of people soloing Nightfalls (either by crawling through them with Icebreaker over the course of multiple hours, or by having Vault gear and just being good) so they buffed solo and duo Nightfall difficulty to incentivize players to go in with a fireteam. They've known about this concept for a while now, is all I'm saying.

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          • [quote]the campaign scales difficulty with how many players are on your fireteam[/quote] Ah, so like how Dark Souls is. Nice. Where is this info from though? I don't remember hearing about this tbh.

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            • Does this mean the campaign won’t be mind numbingly easy even for solo players now? I know they have legendary difficulty but do you have to finish the normal version first? That would really suck imo. This game is way to damn easy. Would really help if the main story got an overall difficulty boost.

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              • Nope, they’ll make it even harder to force you into more ‘friendships’….. or not?

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              • you know that the solo difficult will remain the same? aka tutorial?

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                Ferus Lux
                Ferus Lux

                Timeline-warping neigh of superiority - old

                I'm pretty excited about it for the Legendary Campaign too.

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