All players must have zero deaths for it to count as flawless.
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Edited by Defaced_Reality: 1/7/2022 12:07:51 AMIt doesn't say that on the triumph. It just says [quote] complete all encounters in the "Grasp of Avarice" dungeon without dying[/quote]. That's kinda BS if all members had to flawless it. There are other triumphs for different activities that specifically say that it has to be the whole fireteam.
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It also doesn't say that other players are allowed to die. If it worked by letting only one player stay alive, then people would just cheese it by letting the teammates do all the work. It has been this way for things that have a solo/flawless reward for quite some time now.
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But there are other triumphs that specifically say that it has to be everybody so I think that's kind of bullshit.
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Edited by EckyThump: 1/7/2022 12:14:30 AMYeah I really wish they'd update the wording. But PyroAJM's answer is correct, as per the below. https://www.bungie.net/en/News/Article/50223 [quote]FLAWLESS DUNGEON With the launch of Beyond Light some changes were made to how flawless Triumphs were rewarded for dungeon completions. While previously flawless Triumphs would be awarded on an individual basis for not dying during the activity, they now award on a fireteam basis instead. This means that every member of the fireteam will need to have no deaths during the activity for the flawless Triumph to be awarded for each dungeon. [/quote] They changed the requirement but unfortunately not the wording.
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Lame. Thanks for clearing that up?