Congrats on flawless, just wish matchmaking would be better...
I've checked my matches on tracker, every game I won, the ELO balance was in my team's favour. Everytime I lost, it wasn't. I'm only a "Gold 2" ELO rank, but when my teammates are Bronze and Silver, while I match against Platinums and Golds? It sucks hard.
If I play and match -with- platinums and fight silvers? Like, yeah, I'll have a win, but it's also a 5-1 match.
Freelance should stay, because it's a good idea for solo players to enter Trials without facing constant stomps from an enemy 3-stack. But that matchmaking NEEDS a rewrite.
English
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And that's the problem with PvP. It does come down to matchmaking type, CBMM vs SBMM but lobby balancing could fix a few issues as well if it weren't trash. It could have put one of those silver or bronze players on the other team and given you a gold player and it probably would have been more balanced but alas, lobby balancing doesn't exist the way it should. Instead there's almost always at least one player in the lobby expected to carry their team or lose.
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Sbmm will make it almost impossible to get a flawless win streak and thus render the mode obsolete.
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The situation at the moment is that good teams will have an easy time, average teams will have a hard time and bad players will have an impossible time. Sbmm, loosened for low population, would give good players a harder time, average players an easier time to go flawless (fewer stomos by the platinums) and bad players a much easier time. Bungie won't do this because too much of their free advertising relies on keeping streamers sweet. It would also likely (? conjecture) harm the most engaged players which seems like a genuinely bad move.
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Average players will still have a hard time getting to seven wins. If you play people your level each game will be basically a coin flip. They may not experience being stomped but neither will they stomp others. All you get is more narrow results but only very few flawless runs. Imagine Liverpool playing ManCit seven times in a row. It's very unlikely one team will always win. Sbmm will kill the mode within a matter of weeks once everyone got their fav trials weapons as going flawless will be an almost unreachable goal.
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There is more than one way to make SBMM. You can widen the pool as you increase in skill like an inverse pyramid. Will still give the high-skill players a decent chance of going Flawless, Average players probably will still have to try as hard as they do now while avoiding top-tier players, and low skill will have a chance in general.