When we talk about underperforming perks we aren't talking about damage and certain reload perks since they all have a specific use that makes them good in certain situations.
but rather perks like
- Osmosis
- Pulse Monitor
- Unrelenting (debateable)
- Genesis
- Underdog
- Shoot to loot (debateable)
- Sympathetic Arsenal (debateable)
that doesn't really see much play or is just outclassed by other and better perks.
my solution:
the way Bungie added (Full auto - Full auto retrofit) as a weapon mod, was very cleaver and well implemented, and in the same way i think bungie should add some of these underperforming perks as new weapon mods instead.
this would allow for more build options and potentially shake up the weapon mod slot so that people might use something else than the everlasting (Minor, Major and Boss spec) which is so attached to our weapons currently.
Do let me know your thoughts on this :)
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7 RepliesEdited by IAGNRG: 12/30/2021 5:11:10 PMI believe some to be strong, just depends on whether or not you use them. Osmosis and unrelenting are strong perks, they are just not that popular. Popularity, however, does not correlate to the true strength of perks. Most “meta” perks are fairly the same in terms of strength to a couple on this list, they’re just easier to use, therefore more popular (that is not to say perks like rampage, for example, aren’t strong in general). These two perks are strong, just have to utilize them.