When we talk about underperforming perks we aren't talking about damage and certain reload perks since they all have a specific use that makes them good in certain situations.
but rather perks like
- Osmosis
- Pulse Monitor
- Unrelenting (debateable)
- Genesis
- Underdog
- Shoot to loot (debateable)
- Sympathetic Arsenal (debateable)
that doesn't really see much play or is just outclassed by other and better perks.
my solution:
the way Bungie added (Full auto - Full auto retrofit) as a weapon mod, was very cleaver and well implemented, and in the same way i think bungie should add some of these underperforming perks as new weapon mods instead.
this would allow for more build options and potentially shake up the weapon mod slot so that people might use something else than the everlasting (Minor, Major and Boss spec) which is so attached to our weapons currently.
Do let me know your thoughts on this :)
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8 RepliesIf we add this people will then ask for other perks to be turned into weapon mods and it just becomes an endless cycle until perks aren't a thing anymore and bungie finds a new way to make us grind hours and hours on the hamster wheel.