this is a very fun system and has loads of gameplay benefits, but some things are just horrible about it:
-If you’re going to keep mods capped at 12, then at least get rid of the cost to reset. All this does is turn people off experimenting which is the whole idea of mods in the first place.
-Why are we not able to freely select any mod in any order??! You’re forcing players to choose mods they don’t need just to get to the ones they do. This unlock order thing is ridiculous
-What is the point anyway of only allowing 12 unlocks?? You are in no way making the game harder, and are literally doing nothing but persuading people from experimenting. Only so many mods can be equipped anyway, what gives? Changing this solves the first 2 problems.
Imagine all the mods and builds people will try without all this gatekeeping!
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.