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9/11/2021 8:30:15 PM
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Is it any different from a hand held nova+ over-shield
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  • If you aim wrong HHSN kills the user.

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  • Yeah once every four seconds

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  • Because you can blow yourself up with handheld

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  • Hand held has a charge time. People can hear you charging it and avoid it. Hhsn can kill you. Three things that make it very different.

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  • [quote]Is it any different from a hand held nova+ over-shield[/quote] Yes, it is. Very different.

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  • Handheld nova can't one shot a super (minus golden gun), or two or more people with little to no skill. Stasis as a whole needs to be removed from PVP. Slowing and freezing are the last things that you want in a movement based game especially with all of the ability spamming that goes on.

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  • No. Handheld is just way more spammable and easy to land…

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  • [quote]No. Handheld is just way more spammable and easy to land…[/quote] No, the hell it isn’t.

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  • Yes it is…

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  • [quote]Yes it is…[/quote] No, it definitely is not.

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  • Yes… it is… I would know… I actually try the things out and don’t just cry in the forums…

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  • [quote]Yes… it is… I would know… I actually try the things out and don’t just cry in the forums…[/quote] Yes, I see your details on trials report. You are definitely good. But so am I. You saying that HHSN is easier to use than Shatterdive + Glacial grenade is pure bullshit. Now I am not saying that HHSN is hard to use. It’s definitely easy but it’s not more easier to land nor is it spamable. You can use Shatterdive anywhere and kill everyone. Especially with the fragment that gets your grenade back just by breaking crystals. HHSN requires a kill to use black matter. And contraverse hold is an exotic that is not apart of the base subclass. Also, HHSN has a clear weakness. The long charge up and the short period in which it must be thrown. Shatterdive + Glacial grenade doesn’t. And to mention, that you see more people running Shatterdive + glacial grenade than you see people running HHSN. And there is a great reason for that. Because it’s just better and more adaptable in every situation vs. HHSN.

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  • Spoke like someone who also only one class and has no clue what they're talking about.

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  • Or someone who is better than 99% of players here and actually uses the abilities before crying about them… [spoiler]Im also using the build on my warlock 🤦‍♂️[/spoiler]

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  • Travlers chosen I've seen it all now. You can do the same with glacial wombo but better. Take damge get gernade energy, shatter crystals get your gernade energy. Gain damage resistance near frozen targets and by crystals. Pair it with froostees near if the same even better then contraverse and travlers combo. Pair with As it can even ohk supers and doesn't deal self damage.

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  • No… they aren’t getting better regen but go head and keep thinking that

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  • Speaking with the right build you can have a glacio grenade in 15 second's or less it's not far behind.

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  • 15 seconds is a long time to get killed and lose out on that regen…

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  • [quote]15 seconds is a long time to get killed and lose out on that regen…[/quote] Not in trials or comp.

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  • Yes… it still is…

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  • [quote]Yes… it still is…[/quote] No, it definitely is not.

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  • That would depend on how many other Stasis user's there are on your team. Also the new Stasis mods can give you back almost half your grenade energy immediately so it's probably under 10 seconds now if not less.

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  • Same stasis mods work for other classes. Making HHSN, Tripmines (with ahamkara), arc soul with getaway artist, Melee builds (have one on my warlock), and basically any light class ability build way more spammable.

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  • Ah yes, because all late cards are triple void warlocks because hhsn is sooo good. Oh wait, no. They are all triple revenant hunters shatterdiving. I wonder which is better? I guess the whole playerbase is wrong but you're right and shatterdive isn't hilariously overpowered. Massive area of effect, including round corners, can kill people out of super, virtually no recharge. Additional bonuses in pulling yourself out of the air (snipe avoidance, enables safer jump peeking) , grenade used can also cover revives, block sight lines etc. There are no downsides. It's just the best class and build. Which is why it is so common amongst people who want to win. Stupidly overpowered and everyone knows it. Don't worry, Bungie knows not to upset the hunters. Most players main them as it is easy mode PvP.

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  • Lmao. No late cards lately are a bunch of arc buddy warlocks. I would know… I’m actually playing late cards and going flawless instead of crying on the forums… Whole player base? Lmao these forums are notoriously a very loud, very whiny, very vocal, very biased minority… but sure… whole player base… Weird how statistics showed Warlocks were way better 😂 hence the Icarus nerf… If players think shatterdive is broken… it’s cause they lack movement and awareness 🤷‍♂️

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