100 points for stats, and each individual weapon can have a potency up to 1-9999, and any abilities are either the same potency or some sort of modifying factor.
NAME: Jack
STATS Point Pool: 100
STR(ength):10
AGI(lity): 20
ALE(rtness)20
INT(elligence):20
WIL(lpower): 20
VIT(ality): 10
Wepons:
Multitool: A multipurpose firearm developed to be compatible with numerous mods. Features a precision mode, shotgun mode, and automatic mode, the latter being the least accurate. (2000)
Sword: A rather futuristic blade which can be charged with electricity. Good for prickly situations. (1000)
Launcher Attachment: Capable of firing grenades or cannon blasts from the Multitool. Not for close quarters use. (3000)
Abilities:
Jetpack: Flight system that can provide an advantage in combat, or merely escaping it. (2000)
Nanites: These can be used to heal Jack or others, though they will erode enemies who touch his blood. They simply flow around his bloodstream. (1999)
CLOTHING/GEAR
HEAD: A solid metal helmet with a HUD and Scanner. It provides full coverage of his head.
HANDS/ARMS: Shoulder plate and gloves, connected with several layers of cloth and other things. Improvised?
TORSO: Chest and back plates, decently solid.
LEGS: His most mismatched feature, improvised leg plating repaired with the armor of vanquished foes.
FEET: Solid boots, nothing terribly fancy except for otherworld elements.
Jack fights for people and whatever he believes is right, and occasionally uses questionable means to do so.
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