I’m a warlock mane that when fighting against any hunter they’re abilities are ALL better than mine. And I know what every basic hunters hunter is gonna say “oh maybe it’s cause your not good” and maybe that is so it’s that hunter is super intuitive where their class ability can get them out of any situation for the most part if it’s used right while rift makes you stand still and place down a small circle that doesn’t heal fast enough. When bungie “nerfed” stasis they hit titan like a truck and made warlock abilities a little more balanced while barely touching hunter, just a few things here and there to make the hunter mains satisfied. Would it literally kill bungie to just either nerf hunter to make it equal with warlock and titan or just buff the other classes so we can contest a hunter player. The fact of the matter is most pro players switch to hunter because of its pvp capabilities. And while hunter isn’t as good in pve it still has some “get out of jail free cards” for some subclasses. I think what bungie should do is keep hunter as is in pve or even buff it if they want and just make pvp more enjoyable for people who don’t want to play hunter. And honestly I don’t care what you think if you haven’t read the entire post and thought about it all you hunters out there because no matter what you say it won’t change the fact that your abilities far out class Tainan and especially warlock.
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Edited by Spicy Water: 7/29/2021 9:44:11 PMYeah, this is the kind of post that just perpetuates the constant hatred towards people using any other class (which is dumb as hell and anyone that actually believes that someone is a bad player/person because they use X class/subclass should be -blam!-ing ashamed of themselves). Also as someone who mains Warlock buy plays every class pretty regularly, Shadebinder is probably the best Stasis subclass in the game now. Charged Hunter melee feels like it just gets in my way, and the super is pretty much just one free kill and a minor inconvenience for a few seconds. Titan Stasis never felt great to me, it’s melee just feels bad and it’s super feels really short now. It has a bit of solid neutral game with the fragments and I’m sure it’s still good in the right hands, but I never got the hang of it. The Warlock Stasis super feels downright filthy in PvP, our Stasis turrets are downright filthy in PvE, Iceflare Bolts are still very effective and I get a surprising amount of use from the Freezy Rift aspect. Literally just play other classes once in a while. After a while you’ll get blasted by a few too many Chaos Reaches in one match, get frozen out of nowhere from Shadebinders, get pissed off by people who are better at Dawnblade than I am. [b][i][u]Everything anybody else uses feels overpowered when it’s killing you.[/u][/i][/b] It’s not than it actually [i]is[/i] overpowered (necessarily), it’s the fact that you are on the other side of it. The grass is always greener on the other side.
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No. From another warlock main, get good They’re not massively better
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3 RepliesNerf nerf nerf nerf nerf That's all people moan about. Just get better with your desired class. As someone that plays all three in comp/trials they all have strengths and weaknesses. Once you learn how to play each class then you start to notice that warlocks have a broken super. Hunters have a broken super and titans have a broken super or titans case broken subclass. All classes have great movement, yeah titans you have to use a melee and warlocks is locked to top tree Dawn but they are great to escape. Warlocks have a healing rift and a broken empowering rift that's use to get abused so bad paired with 120s till 120s got the nerf. But empowering rifts with snipers or certain bows and erianas vow is broken. The healing rift helps you and your team mates when peek shooting. Titans barricade is affective to although you to extend a lane a little and also escape some certain death situations. Warlocks have choas reach which is broken as hell, in fact the most broken super amongst all classes. Titans have stasis over shields that get abused like hell in trials where a sniper shot in the head can't even kill a titan with the over shield. Warlocks and titans jumps are pretty cool in pvp too when used correctly. There is so much more that's great about each class. That's either equal or better than some hunter abilities. Yeah hunters have a dodge with reload or melee regen. Which btw got nerfed like 3 seasons ago. Just get better and practice with each class then you'll actually see that this moaning for nerfs to this class or that class is kinda stupid.
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asking to nerf something not op is stupid
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2 RepliesTell all of that to top tree dawn blade, while it casually sits at the top of usage, KDA, and win/loss statistics.
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3 RepliesOf course it’s a warlock main 🤣
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1 ReplyI didn't show up to work today to be disrespected.
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7 RepliesEdited by michael: 7/28/2021 8:10:56 PMHunters are intuitive, yes, but in turn their abilities have the lowest skill ceiling and usability ceiling. Their kit is easy to pick up and not hard to use but even at a high level it is not very game changing, especially in a team setting. Warlock and titan, on the other hand, are the hardest to learn and get used to however if you put the time in you get more effective abilities and are much more influential on the course of the game.
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14 Replies[quote]I’m a warlock mane[/quote] Main* Stopped reading after this.