JavaScript is required to use Bungie.net

Forums

originally posted in: PvP is nothing but shot guns
Edited by Spectra: 5/6/2021 12:50:08 PM
2
I have an idea. What if instead of having the current primary, special and heavy system or the old double primary system, we had a mix of both? The way it would work is: - The player always has two primary weapons. - The player has acess to special weapons. - The player has acess to heavy weapons. - Heavy ammo works the same way it does now but only spawns [b]once[/b] during a match. -[b] Special ammo spawns from crates[/b]. There would be 3 creates in a map and would spawn 2 or 3 times during the match at different times. [b]Each box would give 1 or 2 ammo depending on the weapon type and archetype[/b] (rapid fire shotguns would get 2 while agressive frame shotgun s would only get 1). When using a scavenger mod, it would increase the ammo that each crate gives by 1 and [b]mods can't stack with each other in pvp[/b]. - The player loses heavy ammo when killed. - [b]The player does not spawn with special ammo[/b]. - [b]The player does not lose special ammo when killed[/b].
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon