I noticed that in the second and 4th encounter in the DSC, raid bosses would heal back a decent portion of damage after a damage phase when we managed to do decent damage. This easily extended the health bar by 10-20% on average between encounter attempts and runs. I know this amount is easily manageable but then I noticed the upcoming sword damage nerf, when currently the easily accessible DPS option of the second phase is the Lament, which is a sword. I am concerned about how this will affect the accessibility of the raid to newer players with limited damage options.
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1 ReplyThe health regen is due to bad host connection. Whatever it "jumps" up to is where it is supposed to be.