More power to you if you still have faith.
I've mentioned it a few times in my posts but the biggest problems I've had with Bungie are their design philosophy at times and their overall decision-making.
I remember when they nerfed White Nail on Whisper of the Worm ages ago. I was so disappointed. Not because of the weapon itself, their decision etc. (As someone who got Black Hammer in Year 2 of D1, it was great to experience what I missed out on) but because they repeated exactly what they did in D1.
While we're on the subject of D1, no matter how much content Bungie add to D2, I can never truly see it as a genuine sequel to D1 until we have at least the majority of the systems and QoL we had back then.
I'm talking about substantial things like Factions having some form of permanent relevance, A strike-specific loot system, Iron Banner having a more engaging loot system (at least in my opinion) and game modes like Combined Arms, Rift and Skirmish (I can't see why they can't be in the weekly playlist rotation) but I'm also talking about small things like the ability to decide whether you want an armour piece or a weapon from a vendor when you rank them up.
Don't get me wrong, D1 wasn't perfect which is why I think if some of those things I mentioned did come back, they should be improved in some capacity and not be simple copy and pastes. For example, strike-specific loot coming back would be great but it doesn't have to be exactly like D1. Maybe they could combine the Umbral Engram system with it so we have a way to target specifc rolls etc.
Iron Banner could be overhauled in a multitude of ways.
There's also the subject of mass game systems like dedicated servers, a better engine etc. but overall, I think it's too late for those things to be implemented. The franchise is around 7 years old and I feel we're approaching the end.
Given how this year of Destiny has been so far, I feel there have been some highs naturally but there have been a lot of lows too (sunsetting in it's current form, losing a ton of content etc.) and I unfortunately feel the bad outweighs the good right now. A few YouTubers I watch use the phrase: "We need NEW Destiny, not MORE Destiny"
I generally agree with the sentiment but currently I feel this is how things are going to be for the rest of Destiny's lifetime. What I mean is there will be more content and great moments but I don't feel there will be any mass revolutions that will evolve Destiny.
I hate to say it but I really do think the focus is shifting to Matter and Destiny is slowly being lowered into it's death bed.
I don't want it to be this way. I love Destiny and have always wanted it to live up to it's true potential but I think the time for that has passed.
I could be wrong about everything but we'll see.
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I think what you're saying is pretty spot on. They removed the things that made D1. They've tried to implement them back in but it's just not hitting the mark. Maybe part of it was trying to create something different but different could have just been the story, destination's and loot. Although why change the core of a game when it was working. Anyway, hopefully they end it on a high. I guess we'll see.
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[quote]They removed the things that made D1. They've tried to implement them back in but it's just not hitting the mark. Maybe part of it was trying to create something different but different could have just been the story, destination's and loot. Although why change the core of a game when it was working.[/quote] I agree. Yh maybe. That's the thing, I totally understand taking a new approach on something but to remove it entirely/produce an objectively downgraded thing from the original seems more like regression instead of progression. [quote]Anyway, hopefully they end it on a high. I guess we'll see.[/quote] Same. I loved Age of Triumph back in D1 and think it would be a great way to send the game off when the time comes. From a business standpoint, I don't think letting Destiny go out on a whimper is good marketing for Matter.