Exactly. And right now we are actually near the sweet spot. The primary meta is pretty well balanced. The light based subclasses all seem to be in good spots.
The main problems right now are: arbalest is too easy to use (mostly because of aim assist), bastion is too easy to use and does too much damage, fusions feel cheap because they have a little too much range (maybe just make them harder to control and they will be more skill based).
And the big problem is stasis. Getting frozen just means instant death. The titan stasis super lasts wayyy too long and freezes on activation so its impossible to outrun. The hunter one has too much AOE so if you get caught in it slightly your basically dead already. The warlock has its melee ability which freezes instantly.
Here are my starter fixes: Anything that isnt a super should slow rather than freeze. Its too powerful to be on a neutral game ability. Breaking out of freeze and the freeze timer needs to be consistent and should be the same as the current coldsnap freezing. Titan stasis super should last way less time and not freeze on activation. The hunter super needs to have its AOE radius tuned down.
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