I like all these replies saying "it's free rewards and quest progress, who cares" and I just have to say... why are you playing the game to not play it? If all you care about is the shiny, but you're not playing anything to use the shiny, then what's the point of getting it? Hell, to go a step further, if all you want to do is show off that you got the shiny, doesn't it lose any meaning when you were just given it for (functionally) free? I seem to remember "Bought Forgotten" was a derogatory phrase around here at one point.
This is the real problem, in my eyes. Too many people just want to get the reward, get out, and interact with a system as little as possible to do it. No one seems interested in playing games to see content, enjoy themselves, or even play them anymore. It's no wonder microtransaction-laden mobile games are overtaking every gaming market for profit returns. The number of people that just want the reward for zero effort far outweigh those who value the effort and want to be challenged.
For people who want to actually play the game they paid for, getting dropped into hilariously lopsided matches shouldn't happen. I don't even like it when I end up filling a (surprising) slot on the team that's stomping. It's still 8 seconds of me getting to maybe shoot one person before the game ends. That's not fun, and if you only play for rewards instead of the gameplay I have to wonder what it is you actually find fun about any game.