JavaScript is required to use Bungie.net

Forums

originally posted in: Destiny is DESIGNED to burn us out
7/16/2020 4:18:56 PM
13
Repetitive PvE. Unfair PvP. Constant bounties. Restarting progress every three months. Forcing which subclasses and weapons we have to use. Poor Pinnacle drops. Time consuming quests. Making story elements around FOMO. Retiring weapons just to have us obtain them all over again. Titles more focused on RNG then actual skill. Prolonging the game's life by time gating everything. Even most JRPGs don't treat players like this.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So is it a good or bad game? Its still got you playing...right?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Is heroin good? Are cigarettes good? Are Venti triple shot Frappacinos good for you?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I'm going to say yes to the triple shot. Those helped me pull all-nighters for exams.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Hell, at least those things make you feel good! Destiny doesn’t seem to be doing that for him though lol.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well..... probably not all at once.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Repetitive PvE. Unfair PvP. Constant bounties. Restarting progress every three months. Forcing which subclasses and weapons we have to use. Poor Pinnacle drops. Time consuming quests. Making story elements around FOMO. Retiring weapons just to have us obtain them all over again. Titles more focused on RNG then actual skill. Prolonging the game's life by time gating everything. Even most JRPGs don't treat players like this.[/quote] ☝THIS Destiny in a nutshell! Bungie Logic!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Repetitive PvE. Unfair PvP. Constant bounties. Restarting progress every three months. Forcing which subclasses and weapons we have to use. Poor Pinnacle drops. Time consuming quests. Making story elements around FOMO. Retiring weapons just to have us obtain them all over again. Titles more focused on RNG then actual skill. Prolonging the game's life by time gating everything. Even most JRPGs don't treat players like this.[/quote] How’s PvP unfair? Are you just bad orrrrr?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I mean, when you're in comp going against sweaty special weapon, Mountaintop, Felwinter, back of the map wall snipers, and Jotünn spammers, with shoulder charging Titans. And your team is the potato squad that RUNS IN THE SAME SPOT THAT THEY'VE DIED IN 3 TIMES. (I'm a little salty about a bannerfall match I had) Yeah, I'd say it's bad. Lol. I have my off games too just like anyone else, so I'm not really faulting players I'm matched with (unless they keep getting sniped in the same spot that someone else got sniped in) but a lot of the times, I get the under 1 K/G gang while the other team, whether they're losing or not, are still averaging around a solid 1.3. It just feels a little unbalanced at times. Especially when I survive the whole round, and they die once and I'm knocked out for the rest of the round. I think that is more unfair than anything.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Undiiviidual: 7/22/2020 11:20:20 PM
    [quote]I mean, when you're in comp going against sweaty special weapon, Mountaintop, Felwinter, back of the map wall snipers, and Jotünn spammers, with shoulder charging Titans. And your team is the potato squad that RUNS IN THE SAME SPOT THAT THEY'VE DIED IN 3 TIMES. (I'm a little salty about a bannerfall match I had) Yeah, I'd say it's bad. Lol. I have my off games too just like anyone else, so I'm not really faulting players I'm matched with (unless they keep getting sniped in the same spot that someone else got sniped in) but a lot of the times, I get the under 1 K/G gang while the other team, whether they're losing or not, are still averaging around a solid 1.3. It just feels a little unbalanced at times. Especially when I survive the whole round, and they die once and I'm knocked out for the rest of the round. I think that is more unfair than anything.[/quote] Then play as premade. I feel the same way and thus have stopped solo queueing because some of those people who end up on my team are lost causes.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It's okay. I maxed out my Glory and I never have to play comp again.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well, i tell you. Player 1 has tons of time, farms a God-Roll Spare Rations Player 2 doesnt have alot of time and only got a shitty one. Even if both Players are on the exact same level of Skill, Player 1 will shit on Player 2. Every Game with different Rolls on Weapons is unfair, you know what was fair? Year 1 was with it's static Rolls, that was fair for PvP. Btw playing High End Meta in Quickplay (lul Suros+Felwinter in QP on Console is super easy mode) and calling ppl bad is cringe

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Well, i tell you. Player 1 has tons of time, farms a God-Roll Spare Rations Player 2 doesnt have alot of time and only got a shitty one. Even if both Players are on the exact same level of Skill, Player 1 will shit on Player 2. Every Game with different Rolls on Weapons is unfair, you know what was fair? Year 1 was with it's static Rolls, that was fair for PvP. Btw playing High End Meta in Quickplay (lul Suros+Felwinter in QP on Console is super easy mode) and calling ppl bad is cringe[/quote] Well, I tell you. Player one has tons of time to get a perk for perk perfect Gnawing Hunger. Player two has less time to get a Gnawing Hunger, but only needs like a single okay roll to perform well. Spare is kind of old news, check dtr. I know your favourite youtuber uses it and that’s why you’re bringing it up (like dire promise doesn’t exist)but come on. Why would you farm a spare, especially on console, when all you need is an easier weapon with a damage perk and faster kill time for less play time? Like do you even know the recaster exists? Lmao have you played yet this season? Maybe you should quit being a scrub, just get better and you wouldn’t have to cry about meta. Mindsets like yours will keep you a .5 forever.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You're right. They should just give us all a 38 caliber revolver at character creation and leave it at that.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon