[quote][b]Berserker:[/b] [i]Being critically wounded boosts all damage.[/i]
[b]Martyr:[/b] [i]Unleash an explosion upon death, healing and granting your allies an over shield while damaging enemies[/i]
[b]Bastion:[/b] [i]Standing your ground creates a small area that grants you and your allies damage reduction (Alternatively procced by being near barricades)[/i]
[b]Unstoppable force:[/b] [i]Sprint speed is increased the longer you sprint.[/i]
[b]Focused fists:[/b] [i]Melee hits increase melee speed.[/i]
[b]Team player:[/b] [i]Kill Assists count as final blows for weapons and abilities.[/i]
[b]Phalanx:[/b] [i]Replaces Barricade with a mobile shield that blocks damage from the front at the cost of mobility
-Towering Barricade creates a large shield that blocks all damage to the front at the cost of ADS
-Rally Barricade creates a Smaller shield that blocks most damage [/i]
[b]Battle Focus:[/b] [i]Taking damage increases stability and reduces weapon flinch. [/i]
[b]Defender:[/b] [i]While not critically wounded, Half of all damage dealt to teammates is dealt to you instead.[/i]
[b]Swift Vengeance:[/b] [i]Taking melee damage increases melee speed for a short time.[/i]
[b]StoneWall:[/b] [i]Preventing/Blocking damage (Damage done to barricades, Overshields, Ward of Dawn, etc.) reduces the cooldown of your super.[/i] [/quote]
Feel free to take inspiration from this for future Titan Subclass tuning.
Stop making all of our perks proc only with abilities, goshdarnit!
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Some of these could be quite interesting. Unstoppable force would be a nice addition imo, and Phalanx would be fun as an exotic. Swift Vengeance or Focused Fists would also be pretty fun, especially paired with a Swashbuckler shotgun or hc.
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Bastion, unstoppable force, focused fists, phalanx, battle focus, defender, swift vengeance, and stone wall are overpowered
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These sound like great legendary armor perks.
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Rn for PvP I would love a mobility ability.