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Destiny 2

Discuss all things Destiny 2.
Edited by GiantSlayer: 6/12/2020 7:43:48 PM
4

I made up a bunch of Titan neutral game subclass perk ideas because Bungie won’t

[quote][b]Berserker:[/b] [i]Being critically wounded boosts all damage.[/i] [b]Martyr:[/b] [i]Unleash an explosion upon death, healing and granting your allies an over shield while damaging enemies[/i] [b]Bastion:[/b] [i]Standing your ground creates a small area that grants you and your allies damage reduction (Alternatively procced by being near barricades)[/i] [b]Unstoppable force:[/b] [i]Sprint speed is increased the longer you sprint.[/i] [b]Focused fists:[/b] [i]Melee hits increase melee speed.[/i] [b]Team player:[/b] [i]Kill Assists count as final blows for weapons and abilities.[/i] [b]Phalanx:[/b] [i]Replaces Barricade with a mobile shield that blocks damage from the front at the cost of mobility -Towering Barricade creates a large shield that blocks all damage to the front at the cost of ADS -Rally Barricade creates a Smaller shield that blocks most damage [/i] [b]Battle Focus:[/b] [i]Taking damage increases stability and reduces weapon flinch. [/i] [b]Defender:[/b] [i]While not critically wounded, Half of all damage dealt to teammates is dealt to you instead.[/i] [b]Swift Vengeance:[/b] [i]Taking melee damage increases melee speed for a short time.[/i] [b]StoneWall:[/b] [i]Preventing/Blocking damage (Damage done to barricades, Overshields, Ward of Dawn, etc.) reduces the cooldown of your super.[/i] [/quote] Feel free to take inspiration from this for future Titan Subclass tuning. Stop making all of our perks proc only with abilities, goshdarnit!

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