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Destiny 2

Discuss all things Destiny 2.
5/23/2020 1:38:27 AM
46

An open letter to Luke Smith (and Bungie management)

To whoever can get this letter into his/their hands, please do so. Dear Luke (and co), I've heard you love (or loved?) [i]World of Warcraft[/i], Luke. And I'm long term [i]WoW[/i] player/raider/raid leader that used to raid at world first level wayyy back in the day and the only time I've quit that game is for Destiny 1 (until [i]Legion[/i] came out, arguably the best WoW expansion ever, sadly missed [i]Rise of Iron[/i] in D1) and this last September when I heard Destiny 2 was pretty good again (that, and Blizzard followed the best expansion ever with the worst ever that is [i]Battle for Azeroth[/i]). And Destiny 2 WAS pretty good, I missed a lot of content because I only tried Destiny 2 for a week after launch (which we all can agree was disappointing) so I'm still working on catching up with what I missed, at this point the only Seals I'm missing are [i]Shadow, Reckoner, Unbroken, Chronicler,[/i] and [i]Wayfarer[/i] now but they all should be done next season. With 1495 hours invested since the move to Steam, I'm still having fun, but I'm having less fun because there's less to do than in previous seasons, all we have left to do is go back and do stuff we missed otherwise. Part of me wants to write a pitch-fork wielding letter calling for your demotion or termination, but I'm not going to do that. Instead, I've decided to speak a language you will understand: money. As someone in a business/sales career, I know that at the end of the day Bungie isn't JUST a video game developer, you're a business. And a business' goal is to make money to both pay their employees and to be profitable for ownership/investors. I know your bosses don't come to you in the morning and ask you "[i]How are you going to make Destiny better for players today?[/i]", rather they come to you ask "[i]How are you going to make Bungie maximize our profits with the franchise you're in charge of today?[/i]". Now, I'm sure there a lots of passionate employees at Bungie that might care about putting out a product they're proud of more than they care about the size of their pay cheque (excuse the Canadian spelling), hence why this game has such good art and story (although mostly contained to lore bits - where's the Almighty again?). This letter will hopefully give you a guideline to make your job easier and less stressful. This community, your player base, loves Destiny, which is why we are so vocal. [b]I love this game but I can only speak for myself but I'm sure many other agree: WE WOULD GLADLY "THROW MONEY AT THE SCREEN" IF YOU GIVE US THE GAME WE AS PLAYERS WANT.[/b] I would love to go on Eververse right now and buy the awesome Season of the Forge ornament sets for my warlock and titan for Silver, but I won't because I am so disappointed with the upcoming changes involved with sunsetting. Why should I give you more of my money when you're implementing something that would ruin the game for me and many others? I'm sure your Eververse income is down on average right now, many people choosing not to spend their money because of their particular quarrel with the state of the game right now and not being able to decide if they're going to quit or not. I don't mind Eververse unlike a lot of people, but I will never buy a ghost shell, ship, or sparrow for real money, those cosmetics don't matter to me and most other people. More armour and weapon ornaments? Maybe add old, now unobtainable shaders up for silver? Let's -blam!-ing go. Give us more of that, you played WoW, you know how important transmog is, we care about the character we play, the armour we wear, the guns we shoot, not the ship we're not actual able to manually fly that is just loading screen filler. You need more money to hire more devs/designers to give us the game we want? Scrap all those uesless shells, ships, and sparrows you're wasting time designing and give us stuff we'll actually buy in droves. Not one of my clients would buy something from me if it had no value to them, no matter how hard I sold them on it. Changes like this would bring value to us, hence we would buy these things from you and now you have a monetized system that works and has very few complaints. But Eververse isn't important right now, because even if Eververse is pumping out good content to buy, we won't buy it if we're on the edge of quitting the game. You see, this community is in an uproar right now, if you're not already painfully aware. The current state of the game that is Season of the Worthy is extremely lacklustre and proposed future changes are disappointing. The incoming Darkness Dorito ships are pretty exciting and might retain some player-base, sure, but for how long? We asked for transparency, which you gave us recently in the TWABs, so thank you for that (at the very least). You gave us what we asked for, but that was a very easy request to fulfill. Now we're asking for something else, but it's much harder - but trust me when I say, if you go through with it, you will put more money in your management's pockets and probably get yourself a raise too. All you have to do is listen and follow through, or at least try to. We know you and every other Bungie employee are only human, so we can't ask for perfection, but we can ask you to strive for it. So here are a few points: [b][i]GAME SIZE:[/i][/b] "Destiny isn't a game that expand infinitely" -some Bungie vid-doc. I don't play Warzone, but all my IRL friends seem to. I was just told yesterday that Warzone is a whopping 180GB. Just checked my Steam folder, in which Destiny is the only game, 90 GB. Don't be afraid to make a big game, don't remove content and butcher the narrative timeline, personally I enjoy having to be there because I'm always there but I also understand not everyone is as hardcore of a Destiny player like me. If a garbage game like CoD (personal opinion) can get away with LITERALLY DOUBLE the hard drive space, don't limit the size of Destiny. "Don't let your dreams be dreams, just do it" -Shia Laboeuf. We can easily go buy a bigger hard drive if we run low on space, whether it's console or PC and they're not that expensive. If you make a game we love, we'll do it, it's not an issue. I have no doubt it's extra dev time and money to remove stuff from the game without bugs happening too, I'm sure. [b][i]SEASONS:[/i][/b] The seasonal model that Destiny has works and I personally like the season pass with all the one-time earnable things and Luminous Engram farming afterwards, although I know some people ([i]casuals[/i]) don't mainly because they don't have the time to get to level 100 (laughs awkwardly while typing this knowing my season pass level is currently around 450). Content drought seasons like our current one however, do not work, so if you have to have three 120 days seasons instead of four 90 day seasons, do it. If you need more development time to push out GOOD content, take it. We'll pay for good seasons and expansions, if the season(s) is good, your customer retention will be that much better. Happy customers = more customer retention = more new people coming to game = more money spent on expansions/seasons/Eververse. [b][i]"WATCHABLE" CONTENT:[/i][/b] If you guys want to make new end-game activities that are "watchable," maybe bring in Streamers to help design them, I heard you guys did that before for some content in the past. I'm personally opposed to the whole idea of streaming in general, but that's just me and I know that's technically free advertising for you guys and potentially bring new people into the game, which is a good thing for you and your bottom line. So use them to your advantage! [b][i]SUNSETTING:[/i] [/b]This has been quoted multiple times lately, but I'm throwing it in too for good measure: "The last thing we wanted was for you to look at your favorite gun or helmet and decide it had become obsolete...The time you have invested in your stuff should be respected." -TWAB 12/04/2014. You say you want us to "play our way", yet you go through an endless cycle of buffs/nerfs. Stop it. We have favourite loadouts, if you force us to stop using them, we're going to resent you and eventually quit the game, balance all guns to be competitive in any activity so we can "play our way" and try something new. Make things hand cannons one shot most red bars again. Make high impact, low RPM weapons do extra bonus precision damage to yellow bars/bosses. Make any gun viable in any activity, in some way, then we can "play our way." After spending somewhere around a combined 24 hours grinding out the Conqueror title, I can say I would love to never have to use an Eirana's Vow loadout ever again. Balance the god damn weapons and get rid of metas, problem solved. I'd love to do Grandmaster viably, bring any loadout my heart desires, as I imagine most others would (imagine a crayon eating titan shredding an anti-barrier Colossus' barrier with Sweet Business yassssss). Or just go through with Sunsetting, pissing off half your player base and have us quit and not give you any more money. [b][i]LOOT:[/i][/b] We need new loot that works as well as what we're used to, not re-releases of old loot (world drops), or cycling old loot (strikes/crucible). This week's TWAB was almost as bad as last week. We like good perks, we will use good perks, if you nerf good perks we will get mad at you and want to play less and won't spend money on cosmetics. If you want us to see us use less used perks, make those perks better, don't nerf the perks we're comfortable and love. And make good new perks that we'll want to try and love using, so maybe we won't use Outlaw/Kill Clip so much. Or just keep nerfing things we enjoy, pissing off half your player base and have us quit and not give you and more money (yes I copy pasted and edited from previous paragraph).

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