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originally posted in: This Is Just Sad
3/26/2020 2:40:57 AM
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Truth is, Bungie have lost interest in D2, it's clear by the lack of content, lack of clear communication, lack of excitement like we had in D1 and early D2 uptil Forsaken. Destiny is a story driven game, albeit the story has been very poorly delivered in most areas of the game since D1. Where the journey would expand through smaller DLC, larger annual updates, now we've got public events instead of adventures or strikes, we've got hoard modes instead of raids, but then they're gone after 12 weeks or so and yet the journey advances, sorry but that's not how you drive a game like Destiny forwards. That's not how you engage your players, by having them grind bounties over and over and over to progress the story. IB again this week and for the 6th time we're regrinding armout sets we've alrwady had, oh but it's 2.0... But we're still grinding IB weapons that've been out since Forsaken, Where's the 2.0 Yr1 versions? Bungies Big hope to rescue D2 was Trials and its failing to do its job, fewer players are interested in playing trials. The silence from Bungie is deafening, seriously I remember all the live streams in D1, the excitement for upcoming events and dlc, community managers now are just posting the same cut n paste bs over and over. Bungie made a huge mistake with the current format, players that haven't played awhile fail to get drawn back in, new players get bored very quickly and veterans to a majority are fed up, burnt out and angry at how badly Bungie have made a mess of what truly should have been an amazing game.
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  • There's a story in destiny atm ??? 🤣 All I've seen last few seasons is a bunch of different horde modes...ah, and trials...

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  • A great deal of its content is still amazing, Its all the new stuff that they just cant get right😣 if they screw with the dreaming city I will probably stop playing. That is my last good memory of this game.

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  • Exactly my point. The old content drop system wasn't the issue, I firmly believe if Bungie had came out and said "look folk, we're struggling to release quarterly updates, so we're going to slow it down, give our team time to produce and test content twice a year" That the majority of players would have accepted it without much issue. Bungie would have stil been able to allow the live team to release community events in the meantime, vex offensive, sundial/corridors of time, Seraph bunkers/towers would've been ideal without impacting the progression of the Destiny journey and built up to the DLC release.

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