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Destiny 2

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3/1/2020 11:47:49 AM
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Black armory forges are a bit boring, here are some suggestions to fix them

Black armory forges are a somewhat outdated and grindy compared to newer content. For me they were the first "challenging" content I stumbled across when I was a new player and that made it fun. I have a few ideas that could light the coal in the forges to give them a glow up. First off make them more challenging, and to do that add the sundial mechanic of throwing relics with an airstrike/explosion on the boss to remove their shield to the forges, these relics are already in there why not continue to use them even after the forge is charged. And to reward it being harder than before, you would get 2 copies of the weapon blueprint you completed 3 times per character every week just like managerie. Call it heroic forge if you please. For armor rewards, make them linked to weapon blueprints: You have the armor buff and you finish a handcannon blueprint you are guaranteed to get black armory helmet. To populate the forges with players again and make them less repetitive. Making the first weapon blueprint you do each week a powerful drop would make some older power grinders do the forges. Most important addition I feel would be to make the forges rotate randomly, and not be a day to day rotation because I hate doing the same forge 10 times in the same day and so do you. And to stop players from jumping in and out of the forge playlist make it so they can access the specific forge they need for izanagi's quest from the respective open world the forge belongs to. I'm just another player and Bungie can decide what to put in or not, this is their choice.

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