I still cannot believe Bungie wants us to play the same nightfall over, and over, and over, and over again for the only two materials in this game that are actually worth it. Let them drop in Raids, from completing Iron Banner bounties, rank levels, rank resets, small drop chance after matches or strikes, earning titles. But also super rare drops from adventures, planetary chests or public events. Whatever. INCLUDE Destiny 2 for players to earn enhancement prisms and ascendant shards and not just Nightfall: The Repeat. That way THIS WHOLE GAME would be exciting to play. Excluding the most important materials from 95% of the game is one of the weirdest decisions you can make. What if gunsmith materials could only be earned from crucible matches? Or enhancement cores only from strikes? Or legendary shards only from Gambit? How F@#%$#* boring this game would be! And don’t come with that “Nightfalls are endgame” argument. Raids, Iron Banner bounties, rank resets, glory ranks, et cetera can also be added to that list. Pretty much every week some Youtuber posts a nightfall workaround where you can speedrun the Nightfall in 10 or 12 minutes and kill the boss in a few second with a shotgun shouldercharge combo or whatever. Is that endgame? I think it’s harder and takes longer to finish a raid, earn a title, reset infamy rank or reach glory rank 2100, 3000, 4000 or 5500. Yet those activities award ZERO enhancement prisms or ascendant shards. The gist: The harder the activity the higher the drop rate. The easier the activity the lower the drop rate. Oh what am I even trying. Nobody at Bungie cares.
The dev team is looking at increasing the ways you can earn materials in the future. Thanks for sharing your feedback. We'll give you more details on any changes we make before they go out in a future update.