Lono's talk discussing how bounties can be improved
https://www.youtube.com/watch?v=nFTkU5MeqmY
[u][b]Talk Summary[/b][/u]
Problem: Players are motivated to split up and play solo to complete bounties. Bounties should not be slower when playing with other people.
[u][b]Issues[/b][/u]
1. Weekly obelisk bounties are driving season of dawn and these promote solo play (not good)
2. Lots of bounties in Shadow keep are way better solo (kill X captains with sniper)
3. Teammates stealing kills is frustrating when you are trying to complete bounties (melee kills on majors in Nightmare hunts)
4. People only come together to cash in bounties and run Sundial
[u][b]Suggested Fix[/b][/u]
1. Add an assist mechanism to bounties to allow partial kills to count
2. All bounties should be able to be completed at the same speed with a group vs solo
3. Bounties that are lengthy and too specific are bad, should be one or the other but not both.
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I can't possibly agree more