Would be nice if it was heavy weapon kills, instead of RL kills. Or the IB quest being general things you already do. Like kills with primary, secondary and heavy. Getting zones. Maybe the bounties more specific. This way people can complete the quest and cash in their tokens, while grind out for pinnacles, specific weapons. I remember some time ago you could do a specific bounty to unlock a certain item in saladbars inventory. You could buy his stock item or get one randomly from packages for other rolls.
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Man, I would love that! You'd still have to complete tasks and all, but it'd not be stuff that actively detracts from your team contribution (though heavy kills should still be reduced in number or, you know, we'd still have endless heavy camping). IB sure feels more bare-bones than it used to, I definitely agree. The quest in the current state just aggravates it.
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I haven't played IB this season, just going through the forums. I don't know what to say about that, is it that bad? :O
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Yeah, it's that bad. We have everyone camping the heavy ammo while everyone else camps the people camping the heavy ammo. Got Coil all over the place because of multi-kill potential, but while 10 seems like a "low" number, for heavy ammo, it translates into having people camp heavy in every single game you're in. :/
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That sounds indeed frustrating to deal with. What I don't understand is people saying it's anti-team. You are pushing with your team for heavy, and once 1 person gets it,, everyone get's it.