JavaScript is required to use Bungie.net

Forums

originally posted in: WARLOCKS NEED LOVE - Crucible
12/21/2019 2:29:54 AM
12
The difference between Warlocks and Titans are both are limited in crucible, but only Warlocks constantly complain.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]The difference between Warlocks and Titans are both are limited in crucible, but only Warlocks constantly complain.[/quote] Titans are amazing. They can use the boost and skate into shotgun slaps and also shoulder charge on three separate skill trees. That’s like handheld nova on three different supers. So you can really pick. Personally I’m not a fan of adding more one hit wipe moves but still...... I didn’t or balance design pvp. In my opinion warlocks and their exotics need more love than titans. I mean even after three nerfs you still get a better exotic in the eye mask than 95% of warlock gear.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I don't understand why you even use the 3 shoulder charges as an argument. The top titan skill trees don't even have them.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Striker is great?! It copped a huge nerf but still amazing.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Nobody uses top tree because of the super. The abilities ARE good but it pretty much just boils down to "but bottom tree striker." More viable overall melee and very powerful built in benefits. Plus the super is vastly superior. Top tree is just a bit dated and could use some tweaks to the overall neutral to make its focus on abilities a bit more consistent as it has no passive neutral game. Like maybe some melee energy on grenade kills for synergy. And the super...just needs to have its super cost reduced a bit or something done to the power attack. It burns through your super so fast to do anything in super and the power attacks vertical radius...kind of blows. It was a monster in year 1, but it's nothing compared to what else titans have now.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • That's the same as nova warp

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • They are similar but not the same. There's a very clear advantage to using nova warp over top tree striker when you use them both. Nova warps radius and overall mobility is better. It's also not restricted to the ground to use the aoe attack, but that IS the only attack nova warp has.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • NW can't be used as a panic super and it needs to get charged

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I know that, those are the advantages striker has over nova warp. But trying to get kills with striker after the panic one is...difficult. You use one fist of havoc and a quarter of your super is gone. Or you use the shoulder charge and a 7th of your duration is gone. It burns through super energy so fast.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Then you also have split hammers and another option to shoulder charge. Those are still monster. Each ember kills as well. Anyway - the point. Titans are viable same as warlocks but feel the warlock classes and exotics (especially the warlock exotics) need some love. I’m not saying they are not good. But def need some minor tweaking.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Imagine having a class that best exotic for PvP is one that been nerfed time and again. Think about how trash all the other exotics must be for PvP.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Imagine having a class that best exotic for PvP is one that been nerfed time and again. Think about how trash all the other exotics must be for PvP.[/quote] Even after three nerfs it’s still amazing. It’s like foe tracer crosses with crimson. Meanwhile warlocks are still running knee high boots from d-1!!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I prefer the warlock arm exotic. Faster reload, ADS (for every weapon in the game) and melee range in one nice package. That exotic is solid af.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon