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Destiny 2

Discuss all things Destiny 2.
12/1/2019 8:08:20 PM
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Azlan

Us Warlocks foresee the coming issues. Here they are and will remain unless addressed.

One eyed mask is getting the over shield regen removed yet not one Warlock exotic will still be as powerful as this one for PVP. It will still allow full healing after winning a gunfight against someone who has damaged the Titan, it will still grant tracking through walls and it will still apply increased damage against opponents. (Warlocks don't even have three exotics to combine together to achieve this kind of effect.) Are Warlocks going to get an exotic like this that allows us to heal after every engagement we win and see through walls and get increased damage? I doubt it. Am I asking for that to be given to us? No however if the Titans and Hunters are going to continue to possess the ability to wear an exotic that allows for instant healing on any class then we should have them too. (If anyone mentions the rift as a counter point they can shove it) Placing a rift takes time and has a long recharge rate without specific builds. Also don't bother mentioning devour because that isn't due to an exotic, requires a grenade to sacrifice and also is only available on one tree of a sub class. (Sounds like a serious disadvantage in the exotic selection department for the Warlocks to me) We now have to sacrifice our top tree grenade in order to gain in air accuracy? Sounds pretty weak considering we are meant to be king of the skies. Along with this we now have no way to regen our grenades through in air kills. Vortex Nova still needs a larger blast radius and lance or shatter options. Nova warp was far too heavily nerfed and aside from hand held super nova the class is just not viable. (I would say the melee is great but it's so inconsistent with its secondary blast in conjunction with our slower melee speed that it's just not enough to justify using this subclass) Warlock base melee speed still slower causing us to lose all melee battles even if we melee first. You have mentioned nothing about bottom tree Dawnblade, What about Phoenix dive sucking and this class having zero neutral game at all? Our movement options for PVP suck and we want something that is as good as a hunters double or triple jump (Just make a new Warlock version cos being a floating target is ass for PVP) We have double Icarus dash coming on top tree Dawnblade (Which a lot of us are looking forward to) however our movement across all other classes and trees is seriously lacking for PVP. Blink absolutely sucks without using an exotic helmet. Warlocks are decent in PVE (Not amazing anymore now we have a well of Radiance that is less beneficial than the bubble and Lunafactions worse than they once were.) My question to you bungie is this. Will Warlocks ever be on even footing as a choice for PVP? If not why? And are you willing to change that? (Anyone about to pipe up with "Warlocks are meant to be a support class and a PVE focused class" can just stop right there, because that's not what the lore suggests or how their abilities are geared) Yes they can support in some ways however this is not some box I am okay with being forced into on a class that should be just as good (On even footing) in PVP with Hunters. I know it was a rant but it's still valid points.

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  • Bungie’s crucible is entertainment not competitive. There are very serious games out there if you want to compete. Bungie’s Destiny clearly isn’t one of them. In fact every single skilled Destiny streamer moved to more trending games long ago and never came back. You know, because 5k views is better than 100 scrubs who only want to get carried.

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