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Destiny 2

Discuss all things Destiny 2.
12/1/2019 4:03:59 AM
176

Goodnight D2

Dear D2, I don’t even know what caused this, but at some point you just became a chore instead of a game. Maybe it’s the fact that my friends left you after Opulence. Maybe it’s my unhealthy concentration on that Undying title grind. Maybe it’s the reskins. Who knows? What I wanted to do was thank you for the fond memories you’ve given me over the course of your lifespan. As much of a dividing point as your first year was, I genuinely enjoyed it as a point-and-shoot stress reliever with some exciting content sprinkled in there. Forsaken rolled around, and you felt like the good old Taken King days where everyone was enthusiastic, exploring the world, and hopeful for the future of Destiny. The annual pass tried delivering content in a different way, and it once again had some spectacular parts to it like the forges, menagerie, and Zero Hour mission. Shadowkeep promised another overhaul to the armor system, the base game was going free to play, and it seemed like Destiny was finally going to peak again. The story, raids, pvp, seasonal events (I’m looking at you, SRL) have all at one point or another been a blast to play. I have met some amazing people thanks to you, be it from raids, the Crucible, or just messing around in the Tower. I think that’s how you’re intended to be played: with a group of dedicated people. In that period when the stars aligned, I would hands down play this game over any other. But at some point, the magic disappeared. And it certainly was magic, or else I wouldn’t be pouring my heart out on a forum post. I now feel like the time I spend playing this game is a waste. Maybe one day I’ll be able to enjoy playing you again. Until then, good night Destiny 2. Thank you for being both a great experience and waste of time in my life.

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  • Bump. I miss exploring. I miss trying out new stuff with friends. I miss supers feeling powerful I miss having good weapons I earned and using them how I wanted. I miss DLCs that had a lot of content to just play and binge out on. I miss the days when YouTubers and streamers didn't influence the game negatively. I miss grinds being not so much of a chore that I wanted to help friends get theirs too. I miss puzzles, real puzzles,. That I can spend time working out, not hoping someone/some other group can figure out how to solve. I miss in game secrets. I miss good/longer cutscenes. I wish all these stories weren't all cliff hangers. I wish underperforming exotics were buffed so you actually have choices when playing. I wish Tess wasn't so heavily focused on. I miss unique weapons with weird perks. I miss Trials.

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    • 3
      Jolly Dregden
      Jolly Dregden

      H O H O H O! Merry Dawning! - old

      Goodnight D2. Goodnight Dregs Goodnight Goblins Goodnight Harpies, hanging round Hobgoblins.

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    • Goodnight and good luck

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    • Bungie thinks catering to glaad and datto is going to make them the darling of influencers.

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      • Give your account to Datto

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      • [quote]Maybe it’s my unhealthy concentration on that Undying title grind[/quote] Because it's going to go away. That's why. Bungie are pulling the whole 'you better get this done now or it's going to disappear forever' bullshit. It's typical FOMO tactics usually reserved for games that have nothing more then to threaten to remove content to pressure people into playing it. Hell you need to look at some of the e-mails people, who've not bought Shadowkeep or Undying, have been getting. I've now realised half the reason I was playing was to just got the season done. I wasn't having fun or actually enjoying the new content. Outside of the Pit of Heresy. Once that clicked I've barely been on.

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        • Now this thread is some good quality feedback, yet the cm's are dancing around it and replying to everything else but this.

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          • It's funny how this thread is at the top yet bungie doesn't respond.

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          • 12
            It sucks when you start to resonate with these

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          • Well put. Been feeling the same way here lately. This game just isn't fun anymore😞

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          • Ain't going to lie, feeling this feeling too. Different reason though: a frustration that I can't get what I want. Due to Bungie's idiotic notion of aritficial playing time, getting exotic weapons takes far longer than it should. I just want the Lord of Wolves and Prospector since these two exotics are pretty much all I need to finish my weapon builds. However, Bungie makes these weapons RIDICIOUSLY hard to get. This has caused so many hours I spent trying to get these weapons wasted. Sucks in all honesty, and there's not a damn thing I can do about it.

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            • Damn more people upvoted on this than the entirety of the stadia players

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            • If next season will bring new power cap with it Im done. Just f@&$k off

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            • Happens when you alienate everyone but streamers and whales. Casuals got shown the door with this DLC, solo players where ignored basically (yeah go try and complete the 950 solo for a few shards). New light players were given the keys to the house only to find out there's no furniture in it. And returning players who were hyped about an "Activision Free" Bungie", found out it wasn't Activision after all. So yeah, the 'wait and see what happens' excuse is over, the 'content is too hard' excuse doesn't cut the mustard, and the 'Bungie needs to make money' excuse is not my problem, we paid full price for a half-assed DLC. Not to mention to lack of quality of life, UI, server, and bug issues left lingering for months. Yup, I feel where ur coming from.

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            • Just an observation Bungie, it's BAD that the going away post is getting so much sympathy and people are relating to it so much. Not too long ago this post would have just gotten a bunch of "don't let the door hit you on the way out" replies. I think the hardcore in general are getting tired of having nothing worth chasing, the grind is too much just for grind's sake. I'm afraid the next reveal is going to break the camel's back for a lot of people if it's just more of what we saw for Undying. Peel away what was actually Undying from Shadowkeep and it's really not much. I think Tess had more new items than the season pass did. But if this was really just a move to squeeze the last few dollars out of the franchise before you kill it and move on to whatever the joint venture has been, then I guess you've succeeded.

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              • Come play D1

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              • I feel like the whole game became way way [b][i]WAY[/i][/b] to complicated in terms of how the game is structured now. Year one we saw an over simplified version, the gameplay was solid, the visuals beautiful, but bare bones for content. Warmind we saw a move in the right direction and Forsaken was the real fixer to D2's problems. Then the seasons, each giving some good content but it was getting complicated in how to get it. Shadowkeep gave us more but it requires an instruction guide and all the while the economy in the game became an absurd mess and the game just fell into a giant grind fest for just little tiny morsels of good stuff. But I'm not very concerned about those morsels, haven't been for a while now. I just play to have some fun shooting baddies and trying to be as much of a teammate as I can be in strikes.

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                • Edited by Whopping Dingers: 12/3/2019 2:09:28 PM
                  1
                  Whopping Dingers
                  Whopping Dingers

                  Your friendly below average PvP player🙂 - old

                  I know I've commented here already but also because these moments just do not exist anymore: https://www.youtube.com/watch?v=yorxOLgk4Rc I heard many of number 1 in this video https://www.youtube.com/watch?v=gFrvEjgAYEc

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                • Ok booooooooooommmmmmmer

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                • Agreed. All the quest are now repetitive tasks that are boring. Shoot 500 of this and 1000 headshots of that. There is no thrill or excitement of discovering something new. It’s all reskinned content. And it’s soooooo boring now. At least the before the nerfs you could go a little crazy and go beyond what the game want meant to be. But now everything is flat and the same. The other stuff is spoon fed to players. I miss whisper and shattered thrown style introductions. It was amazing, it was exciting, it was fun.

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                  • You know what's weird, I though Opulence was AMAZING, honestly, worst time for your buds to leave.

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                    • I never thought I’d see the day where an “I’m leaving” post would get 300 upvotes.

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                      • They definitely turned a fun game in d1 to a To-Do list simulator in d2

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                        • At this point I'd rather they abandon Destiny 2, dedicate all resources to 3 and outsource a port of Destiny 1 to PC. I'd pay 60 bucks easy for Destiny: The Collection on PC. I'm not dropping another dime on Destiny 2.

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                          • I sat on front of my tv a few weekends back, trying to decide if I wanted to play destiny. After a couple minutes, I realized I was trying to convince myself, or think of something I needed to do, some reason to log in. And that's when I realized that destiny had become a chore. I would play because I felt obligated. I had to actively come up with a reason to play, an excuse to waste that time. The new "game as a rental service" thing has totally turned me off destiny. I don't have the time to get through all the laundry lists of grinds, especially when none of them will amount to anything more than time spent chasing something that I won't use, or some checkbox on a triumph to-do list. And that was the last time I sat in front of my tv staring at the home screen, trying to decide if I want to play destiny. I'm sure I'll revisit the Tower some day. But until then, good night to you all.

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                            • Part of the problem is for 5 years we've been facing off against the same opponents in PvE, and not much has changed. You can argue that the Scorn are a new class of enemy, but are they really? Fighting the same Cabal, Fallen, etc gets real stale after the grinding Bungie builds into Destiny to lengthen the experience. And while people are right to criticize the lack of a vendor refresh, it's a lot bigger than that. What about a world refresh? The various planets and locations have gotten really boring and 'flat' after this length of time. You mean to tell me that the same Cabal that hung around in the Gulch for the past two years haven't gotten tired of getting their butts repeatedly kicked? The Fallen keep trying to land tanks on the same landing platform on Titan over and over? Some sort of system should have been put in place to change up and randomize the encounters, or to have a more fluid world that has ebbs and flows in enemy encounters and strongholds. But to be honest, what I listed about are symptoms that go towards the heart of the matter. Can anyone honestly say that the game and the developer exude the feelings of creativity and excitement since Destiny 2 launched. Luke Smith hides for the most part and only appears at summits and limited interviews. Content is still being culled and used from the original game that Joe Stanton designed and envisioned. The story seems to be leaked out as slowly and mysteriously as can be done while still holding some sort of cohesive vision together that spans from D1. The only emotional resonance that Bungie has really generated with Destiny 2 so far involved the act of killing Cayde. Think about that for a moment - the writers at Bungie took the only character anyone really looked forward to hearing dialogue from, and killed him off to sell an expansion. Now when you go to the Tower, do you look forward to any Vanguard interaction? Does anyone here still get a little chuckle when running a Strike that has Cayde narrating it? I do. Do you feel the same about Zavala? Or how about Ikora's flat, emotionless delivery? The Drifter is the only person I pay any attention to anymore, and it's not like dialogue refreshes fall out of the trees these days. The only time Bungie seems to 'listen' and 'hype the future' is when it is time to get people to click the 'Buy' button. Otherwise, Cozmo and @DMG4 tiredly regurgitate the same mantras of 'we're listening' and 'anything else you'd like me to take to the developers?'. Destiny 2 lacks any excitement or genuine jaw-dropping experiences and narrative movement that we used to see and have become familiar with. The longer Destiny 2 has dragged on, the more I feel as though no one really knows or cares what direction the game should take. It's like that restaurant you've been going to for 5 years. At first the menu was new and unexpected. The interior decor was enlivening and the wait staff had a genuine enthusiasm for their job and the food being created behind them. Then, as time has worn on, the scratches in the tables have gone from looking distressed to worn and damaged, the food is really just three items that all leak into one another, the menus are stained and frayed with little to no changes, and the waiters and waitress are weary looking and unenthused. Even the bathroom has gone from clean and well lit, to chipped, scratched, and smelling of urine. It's as though no one at Bungie has any excitement for the franchise, or any ideas where it should be headed. And instead of leadership doing what needs to be done and bringing in fresh blood while cutting away the non-productive chair-occupiers, they would rather keep the group together, while being ignorant to the fact that what brought the group together has rotted out from underneath them.

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