I do have something to celebrate: shooting fireballs out of my fingertips. Now please be kind and alt+f4 out of here.
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Edited by GenexionX: 11/30/2019 3:57:49 AMDon't be so hype about the melee, there are two possible ways this melee just sucks horribly, it becomss a worse split damage per projectile fan of knives with less AA, or an even worse lightning ball.
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Edited by Ericqs2: 11/30/2019 2:18:03 AMDude READ the text PLEASE FOR THOSE FIREBALLS we lost the ability to RECHARGE grenades For those FIREBALLS we lost the ability to REFILL abilities on super cast For those Fireballs we lost MOV SPEED BUFF, RELOAD SPEED BUFF AND AIR ACCURACY(This last one was pasted onto a grenade) (AND MORE!) I m going to put the exact place I wrote this below, some of you guys are not EVEN READING THE TEXT BEFORE COMMENTING. Now I see why WE DESERVE this nerf, this community is too Naive. [quote]1 - Melee now: Gives 14 secs of increased Reload, Movement Speed and Air Accuracy After Solar week: "Ranged" Melee, no additional effects. (This nerf was not mentioned by bungie). 2 - (Passive) Heat Rises now: Airborne kills recharge your Grenade and Melee energy. Casting Daybreak instantly refills all your ability energy. After Solar week: Spend you grenade to Glide more and gain increased Air accuracy >>>>>>Read 1st and 2nd point AGAIN: -They Copied Melee Air accuracy and PASTED into a grenade while REMOVING 2 other buffs. -They REMOVED the ability refill on super cast. (None of those were mentioned) 3 - (Passive) Winged Sun now: Engage your enemies mid-flight. Fire weapons and throw grenades while gliding. After Solar week: Use your melee, throw grenades,shoot while gliding and final blows grant Melee energy and extend Heat Rises duration. >>>>>>>>>>…Wait, take a second and read the 2nd and 3rd point AGAIN with caution. -They copied the Melee recharge from Heat Rises and pasted that here as a NEW thing -GRENADE recharge (originally from Heat Rises) was REMOVED (Bungie don’t mentioned that as a nerf) -REALLY important Note: After this """Rework"""" Warlocks are forced to consume a grenade to get air accuracy, without the means to recharge it back. Before that, melee already did it (GIVING 2 MORE BUFFS), AND could be RECHARGED. (BUNGIE DONT MENTIONED THIS AS A NERF) 4 – Icarus Dash now: Dodge While Mid-air. On Super, consume energy to dodge faster (Note that this was already an advantage if compared to the bottom tree) After Solar week: Dodge While Mid-air, rumor says it will have 2 charges, consume less energy to accelerate faster on super. [/quote]
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Coming from a Warlock main,Fireball melee good
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Edited by Ericqs2: 11/30/2019 3:31:51 AMQuick questionary, I may be entirely wrong and you just found a big error on what I wrote, and I may consider this. Or you just dont read anything 1)What deal more damage? a)Grenade b)Melee 2)WHICH ONE can be recharged with kills AFTER this "Rework"(Note that before 6 air kills can recharge it fully) a)MELEE AND GRENADES b)Melee 3)Will we have FULL ABILITIES RECHARGE AFTER SUPER CAST?(Rift+Grenade+Melee) a) Yes b) No I could ask a ton more, but that is enough.
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[quote]Coming from a Warlock main,Fireball melee good[/quote]
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You do know demolitionist exists, so does Monte Carlo.
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Try to shoot monte carlo while floating, lol
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Challenge accepted
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Edited by Ericqs2: 11/30/2019 5:06:01 AMSo....? You mean, we have to reformulate our builds/weapons to accept the nerf and thats just it? That doesnt cover the fact about abilities reload on super cast, neither The mov speed AND reload speed buff we just lost.( And the ton of other things mentioned on the text I HOPE you read). Lets get reasonable, we already have a ranged melee and thats called[b] grenade [/b][i](You can bet this has more explosion radius than this new melee will have)[/i] that can be recharged with 5~6 kills ONLY---You just need to be a flying target and possibly die for that but ok As I said, and I will say AGAIN because I'm not sure if you read this big and boring (but necessary) text So i will write BIG and with Fewer words for better comprehension: [b]GRENADES(Solar) HAVE >>>>>>>5X <<<<<<<< THE DAMAGE OF A MELEE ATTACK[/b] (AND BIG BOOM EXPLOSION) [i]OUR MELEE HAS 3 BUFFS[/i] (THAT LASTS FOR 14 SECS): 1: Reload speed (Comparable to a ENHANCED RELOAD MOD) 2: Mov Speed 3: AIR ACCURACY AIR ACCURACY AIR ACCURACY (this new grenade they just want to give us has this one only) [i][b][u]WE HAVE RECHAGE FOR MELEE and GRENADE [/u][/b][/i] After Solar week: THEY.EXCHANGED.MELEE.FOR.GRENADE GRENADE.NO.RECHARGE GRENADE.BUFF.BAD MELEE.NO.BUFF
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Well it seems everyone loves top tree dawn now. More then they did before.