I actually like the sound of the new top tree. They memed on bottom tree, though.
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Just a point Warlocks had "ranged melee" That was called grenade. After this we ll get Fireworks and grenades are going to be dinner The whole point is, you eat your grenade to fly more, so you can only recharge your melee. But what we could do is JUST JUMP after landing THATS WHAT WE DO NOW And we have MELEE recharge GRENADE recharge and A TON MORE of other things they are removing without announcement. Everything is on the text
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Read the part [b]"Top tree analysis"[/b] We can do BETTER with the actual top tree, there are just 2 """"new"""" things they added: -Ranged melee (No buffs as before and that was EXCHANGED for the grenades - that deal 5x more damage- -An addtional icarus dash BUT they REMOVED MOV speed bonus, NERFED BURST GLIDE and REMOVED abilities reload on super cast. They fooled us, that was just a nerf, they dont mentioned any of the things they removed on that rework I may be wrong, but read the text with attetion, THERE IS NO ADVANTAGE for the Warlocks on the solar week, This was a total EXCUSE for nerfing this class UNDER THE RUG. The worst, that was sold and people bought as a GOOD thing.
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I'm just waiting to see the new top tree in action before I start formulating conspiracy theories. There might be certain artifact mods that make the tree amazing.
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Even if we have mod's, they will be removed for a new set eventually, then weakening said abilities.
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They could always add buffs in the season after.
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The season after is more than likely to be aimed at void.
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Edited by Ericqs2: 11/30/2019 12:00:16 AMDude, I showed up there, ITS THE SAME TREE but with NERFS. There is no logical conclusion based on those modifications that lead to a better performance. I BEG you: show me, HOW this tree can be better by any way, compared to the old one. (And I hope you are right, but those changes, AS SHOWN ON THE TEXT, dont bring ANY advantages) I covered the entire change, if not, show me where its wrong.