Hi there,
Thanks for reaching out. Please post any images as Imgur or Twitter links to ensure we can view them.
English
-
Bungie Team, Thanks for your reply! You should be able to get to all the images on my Google Drive, but here are the image links on Imgur as well: - https://imgur.com/8j4ZxYh - https://imgur.com/1VZqRss - https://imgur.com/geBBjbu - https://imgur.com/JGGAAGv - https://imgur.com/gELQQbQ - https://imgur.com/q4paBns - https://imgur.com/XBQ4j3x - https://imgur.com/yRJp2hU
-
Thanks for the screenshots. Are you currently able to access all subclass trees regardless of if they are showing as completed in your character view?
-
Edited by Count Strahd: 11/13/2019 12:30:16 AMYes, I can select them, but they don't seem to be working properly. For example, Handheld Supernova doesn't shoot out a short range blast, instead it just throws a standard grenade (whichever grenade type I choose). I'm holding L1, but when I release L1, just the standard grenade is thrown. Now the Super (R1+L1) is working for each new subclass tree, but each Super description doesn't say unlock by using this ability. Also, it's odd how Voidwalker, and Dawnblade are marked as "Completed", but Stormcaller isn't marked "Completed", but it is completed, as you can see in the screenshots. Something seems fishy here.
-
Hi again, the 'Completed' check should only be visual and have no bearing on the subclasses themselves. Try clicking through each subclass tree ability to make sure they are properly unlocked.
-
Okay, thanks. I thought I already did that, but I'll check again.
-
I verified that each subclass tree abilities are unlocked. I did some more testing of each of the new sub-class abilities last night, and they seem to be working now as expected. Not sure if something changed or if I was just not using the new abilities correctly. Anyway, things seem to working. While not seeing "Completed" on the Stormcaller class may be just a visual thing (and misleading), which isn't consistent with the text on the other classes' page, Voidwalker and Dawnblade. I would suggest you raise a bug with your engineering team to update the text for each class, and also remove the "Unlock ..." text on each of the new abilities, because it's misleading, which implies that the ability is still locked, when it's not. Thanks for all your timely responses and help!