just thinking, would the xenophage be op if we kept it the same but gave it the gimmick infinte ammo coming from the insect and the reload was turned a over heated cool down function. possibly in pvp remove infinite cap (either give timer/small amount of ammo) where heavy ammo pick up awakens the bug to produce ammo. (also my thought on the last bullet being empowered as you hear the bug screech to replace the no crits seems like over kill)
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