Well, thanks to Nil, the elephant in the room is finally being addressed in relation to rp: God modding.
This is a problem for a variety of reasons. We all know plenty, but here are a few:
[b]It takes the control of the rp from the dm.[/b]
The dungeon/game master decides/regulates/officiates how the effects take place. God modding turns that on it's head, making the player the one who says what happened when he threw his knife across the bar at the npc. A complete turnaround from the norm, this needs to be fixed. You were invited over to the dm's house to play. Sure, you brought your toys. But it's his castle that you're exploring.
[b]It trivializes encounters. [/b]
*A pack of force-hyenas appear*
(I'm a 17th level cleric) "I'll pull out my Holy Avenger and slice at them, then pull out my sancitified BFG and end those suckas!"
(The dm) "..."
Now this is not to say that the character can't use their brains. in fact, I encourage that. For example:
Acrocanthus has entered the plane of fire while Pyre is away. While she's gone, the plane is frozen in time. Touching anyone in the plane freezes you too until Pyre returns.
*Acro enters and touches a dwarf who is frozen*
(Dm)"You're frozen solid!"
(Acro)"Ember will notice something is wrong, and teleport me out of there without touching me"
(Dm) "Well, that works! You're free"
Acro was completely in the bounds of his character. Ember is able to teleport him into the astral plane without touching him, although there is a proximity requirement. He used his brain, not the item he could have pulled out of his a$$.
[b]It encourages more god modding for counterplay[/b]
What do you do when in Rome? Do as the Romans do!
Monkey see? Monkey do!
In all seriousness, this is the worst one. Effectively stopping a god mod is a pain in the a$$, sometimes forcing you to god mod yourself. This justifies their actions, encouraging people to do it again.
[u][b]Now the real kicker:[/b][/u] How to Fix it
This is where the discussion comes into play. I don't know how we should do it. Someone might. But we need to realize that this needs to be fixed and in such a way as to become more welcoming to new rp'ers. Striking everyone down a notch may be required, but people might be turned off by it.
"Why rp if I'm just gonna get nerfed?"
Because [b][i][u]balance[/u][/i][/b]. People will have different power levels, and that is to make exciting villains or recognize the time people have put into them(Examples: Virus, a classic villain. I imagine a Mechanon sort of villain that fixes faults every time. Or a hero: Watson. John has rp'ed a lot, and you can ask him about his adventures. )
[spoiler][quote]Oh come on now, it’s not a competition or anything. we both have our strengths, and we are both formidable fighters.
Although I did find out how to stop Nil’s demons when she summoned them,
I was there.
helped in the fight against evil ronin
I was there, fighting the good fight.
; beat ringleader in a sparring match while only using a dagger while he had a full set of Tesla power armor,
I was not there for that, regretfully.
fought the great and really overpowered Darth annihilator a couple of years back who almost destroyed the whole role playing system,
I faintly remember this. I didn’t rp back then.
lead the attack that would end the first great Wookiee wars that happened like two years ago,
I tried to mediate the conflict. It did not work very well.
and started, planned out, and ended the dusk war in #lore.[/quote]
[/spoiler]
I will admit that I have been guilty of everything I just listed. That is in part why I "killed myself" to give some time as a full on dm, learning both sides of this problem. Hopefully we can find someway to fix this. Thanks
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What if I have a fortnite scar that turns everyone into a fortnite jonesy who can’t god mode