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Destiny 2

Discuss all things Destiny 2.
Edited by L u m ii n a: 10/18/2019 8:34:40 AM
0

Dear Bungie, Let's talk PvP

Hello there, I'm nothing but a disappointed PvP player about to share my thoughts on the current state of PvP. Let's Talk about weapons First: [b]Luna's Howl + Not Forgotten[/b] (or rather.. Already Forgotten) Yeah, they were strong weapons. A real achievement in any PvP-players inventory. Especially as the later one requires one to reach the absolute pinnacle of PvP - 5500 Glory. If you ask me, nerfing both the unique perks as well as the RPM is more than a nerf. Right now you barely ever see one of the two weapons and if you do.. well it's nothing but a mediocre gun without recoil. A decently rolled Spare Rations will just be.. better. These two guns dropped from something that made people play competitive pvp.. from something that inspired them to really grind for it to something that players leave in their vaults or at best.. see as something they need to have it in their collection. You even added a 180 RPM Handcannon into the game that can Three-tap with Kill Clip.. [b]Recluse + Mountaintop[/b] There's not much to say about these two guns. The first one being the undisputed best PvE and one of the best PvP guns. Once procced it's pretty much impossible to contest it - this leaves me thinking why is there no meaningful nerf to Recluse even though Shadowkeep introduced a ton of nerfs to pretty much everything. [b]Shotguns[/b] Oh boy..How much do I enjoy getting one pumped across the room from a Mindbender's Ambition or a Dust Rock Blues. How much do I love the sheer amount of counterplay I have on maps like Twilight Gap. How much do I like having my Hand Cannons getting outranged by these. Can we please see a tweak to Special Ammo drops or to Shotgun damage falloff in general? Some wise guy once said that skill should be rewarded - sorry but I don't consider Pressing W and Left Mouse Botton that skillful if anything. How about we lose some words about [b]Classes[/b], shall we? I might be a little biased on this as I main a Hunter.. but am I the only one that finds it a little meh to get constantly shoulder charged, or blown up by a handheld-supernova while I throw around my cute little spinny knives or smoke clouds. I mean.. yeah they are cute but feel so useless. At this point I was going on a rant about Supers being unbalanced but TWAB might change it for the good. We'll see. What about [b]Matchmaking[/b]? Well.. my competitive experience this season started with a lot of frustration. I finished last season in Legend and took a very long break before Shadowkeep launched hence I returned pretty rusty. To my surprise I get matched with Unbroken players at 5.5k Glory while I sit at a solid 0. Freelance competitive surely is a lot of fun. On the other hand, gaining 800 glory per win while losing like 10 on a loss really makes me feel like I earned my rank. There's so much more to talk about.. like the disappointing Iron Banner experience or the lack of good maps. But I'm honestly just tired of seeing PvP going down the drain with each season. "We at Bungie love playing crucible." Then.. why don't you show us by listening to us.. the players? It honestly feels like a slap to the face being ignored over and over again. And please.. don't even try sending your community managers at me "Blabla Feedback will be given to the respective team" you know this ain't gonna happen. Cheers.

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