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Destiny 2

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Edited by Quiet_Bushi: 10/15/2019 8:18:57 AM
13

Why Artifact Mods are restricted only to certain Weapons?

I was wondering why the Artifact Mods to use against the Champions were restricted only to certain Weapons. Why, for example, I cannot have the Mod that allows me to Stun an Instoppable Champion for my Scout Rifle? Or for a Shotgun? Why can I use it only on Hand Cannons? I'd like to play as I want with the Weapons that I like to use, but if I am going to play a certain Activity where I know that there are Champions, I feel like I'm forced to swap my Equip to something that I feel uncomfortable with. Why can't we use the Weapons that we want to use with those Mods?

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  • Why they aren't passives are the big issue. Making them mods just makes, like literally every other bit of work done before Shadowkeep, our past mods entirely worthless because now you NEED to equip them and get rid of what you had before, whether you liked it or not. Terrible concept poorly executed.

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