Kinda expect this to get buried, but I've had a little time to play with 2.0 and here are my thought.
1) Not a fan of prisms or modules. I feel like they add one more unnecessary step in the process of obtaining your ideal build. Not to mention that prisms are ridiculously expensive and, as far as I can tell, extremely rare (though if I'm wrong, please let me know). It also feels like a slight of hand to those who wanted cores out of the game by just giving them a new name and thumbnail.
2) Energy requirements. The energy required to add certain mods is confusing. For instance, why does rifle dexterity require more energy slots than heavy dexterity? Why does mobility only require 3 slots while recovery needs 4? This, along with the material costs I mentioned above, greatly limit what you do with your armor. As a titan who runs autos and likes recovery, I typically can only run one mod because recovery costs so much. I CAN run a recovery and rifle dexterity but I have to use a prism or two which I may or may not have.
3) Restricting certain mods to specific energy types. I'd like to know whose idea this was and their reasoning behind it (seriously, is there some lore reason why auto rifle mods can only be put on solar armor? We have more than a few arc auto rifle so what gives?) I almost feel like this was an oversight and that they were supposed to be universal, if not, then why make a system where players have to hope they get good stats AND that the armor rolls with the right energy type?
4) Depth. One thing that I do like is the depth armor 2.0 offers and the opportunity it grants to make your ideal build. However, its hampered with restrictions and expenses that make it less approachable. If material costs were adjusted, slot requirements for mods were lowered, and energy type based mods were made universal, the system would be far more engaging and more people would probably gravitate towards it.
These are just my thoughts, Feel free to share yours down below.
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My issue is how badly they screwed old exotic armor. Any piece I have is 24, any and all of it, so I have to reaquire it which is completely random and low drop rate, just to get that lovely 70. And then legendary items, wearing a 925 with 54 and a 913 drops with 64, what kind of backwards thinking is that, or I should say "We need them to be engaged in the grind, I know give them lower gear with more points"