Heavy spawning in every single round in survival is terrible.
You can't clutch-win a 1v3 or 2v3 like you could back in Trials simply because the enemies got the heavy pickup.
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Or.... you CAN clutch a 1 v 3 because you mad a clutch play and got heavy yourself, and therefor turned the tides. It goes both way. If heavy ammo is favoring one team over the other, that’s because that one team is doing a better job with map control and winning gun fights. Which means they would most likely win if heavy ammo didn’t exist at all. Heavy is there to help the less skilled teams stand a chance if they can be good at map control and get the pickup. Yes, it spawns too frequent right now, but getting rid of it is not the answer.
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Winning a 1v3 because you have heavy ammo with weapons that cannot be challenged is the opposite of competitive. Game sense and good gunplay should make you win that scenario, not a tracking aoe-one-shot Rocket Launcher or 40 LMG shots.
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[quote]Heavy spawning in every single round in survival is terrible. You can't clutch-win a 1v3 or 2v3 like you could back in Trials simply because the enemies got the heavy pickup.[/quote]