How is this still a thing with such poor sentinel hit detection? There's no way the class's melee ability should have better hit detection than the super melee ability. It's been 2 years! https://xboxclips.com/SIo%20Hands/236b3ad1-ef4f-480c-bd76-8296aa76ae8c Edit: I agree with most comments on Melee supers being broken, so title changed to reflect issues.
Spectral blades needs more of a hit registration fix. Maybe I'm just permanently lagging but I'll hit an enemy (be it pve or pvp) and it will take a second before the hit actually registers and leads to me attacking the same thing twice only for the second attack to not do anything at all and waste part of my super.