Might be a stupid question based on the situation, but I recently started using scouts again because they are supposed to get a buff. I was trying out guns again to see how they feel, but I noticed something that confuses me based on what I've heard about how damage works. A vouchsafe heavily outdamaged Purpose (against non-shielded enemies).
The stats :
- Vouchsafe - w/ Flared Magwell | Ambitious Assassin | Outlaw | (Counterbalance Mod Component)
Impact : 60 --------------------------- Aim Assistance : 73
Range : 39 --------------------------- Recoil Direction : 47
Stability : 38 (+10 MW) ----------- Weapon Size : 51
Handling : 66 ------------------------ Zoom : 20
Reload Speed : 59
RPM : 200
Magazine : 15
- Purpose - w/ Smallbore | Hipfire Grip | Explosive Payload
Impact : 60 ------------------- Aim Assistance : 72
Range : 41 (+5 MW) ------- Recoil Direction : 60
Stability : 49 ------------------ Weapon Size : 55
Handling : 72 ----------------- Zoom : 20
Reload Speed : 59
RPM : 200
Magazine : 15
So I understand that Purpose is Year 1, but where is the damage coming from on the Vouchsafe to allow it to do 5600 damage precision vs 3400 (+800 explosive) for Purpose when virtually all the stats are better on Purpose? What confuses me even more is the Vouchsafe was Light level 700 vs Purpose at 750 and Kinetic weapons are supposed to do 10% more damage to non-shielded than energy weapons?
Note : This is at the same range and on the same enemy type.
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Explosive Payload lowers precision damage significantly. Thats the culprit.