PvE has always suffered nerfs because of the PvP community and this one is too much.
It's fine to tune super energy gained inside of PvP, but don't nerf the amount of energy gained from orbs in PvE.
We're supposed to be "monster killing machines" yet our most powerful way to do so is getting nerfed. Please reverse this before Shadowkeep. PvP changes are fine, but don't ruin PvE
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But datto said it was OP and his opinion counts more than everyone else combined.