I'm tired of my auto rife tickling enemies and not doing anything substantial. They need to be on par with the rest of the weapons.
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I am absolutely SICK to death of being outgunned by a hand cannon. They have to usually get three bullets on target to kill, and yet I put 10-30 bullets on target in the same 3 seconds with a 600 dps AR and I haven't even penetrated their shield. This aspect of your game needs to really be rethought
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A and C. And while we're on the subject, let's have a LEGENDARY trace rifle or two. They're the only archetype that forces you to give up your exotic slot.
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OhMy another dad post. DOCTRINE OF PASSING.... i still have nightmares.
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Can I pick 2?
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Another Buff Auto Rifles topic. Keep it coming! 😀
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"We've Taken your suggestion into consideration and decided to buff pulse rifles once more, also we noticed a lack of hand cannons in the game being used so were adding yet another exotic one to the mix"- Deej
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Ehh, in pve sure. In pvp an auto rifle meta is boring IMO.
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[quote]I'm tired of my auto rife tickling enemies and not doing anything substantial. They need to be on par with the rest of the weapons.[/quote] Nah, bungle will over buff then nerf the crap out of them
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So playing with suros, and suros only so there is bias, but I'm posting for feedback about other slow firing auto rifles I noticed I die even when firing first, damage is high especially with dual perk on suros, I'm going to throw a adjustment that I think could be made, I understand that it is not perfect and isn't the way, but it's just an idea that I wanted feedback on. Flinch, I'm talking about how much flinch a slow firing auto takes, because it's slow if you miss a shot it could be your life, also maybe how much flinch it does to snipers, I don't know why but i notice as I'm shooting a sniper at medium range with it i usually get shot in the head after I fire first, I know how bad that sounds but either these snipers are God tier or they receive little to no flinch from suros dual because I usually die 7 times out of 10 from a 1v1 with sniper I fire first at. This may be because I'm not ziging and zaging enough or fast enough. I understand that snipers have alot of flinch already so I understand why this may not be idea at all. Just saying just incase it's a bigger problem then I think.
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In PvP they need to suffer less from flinch. It's absolutely ridiculous that they cause no flinch but can be flinched like crazy when they also have to fight against their obnoxious recoil.
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Honestly, swap the recoil of SMG's with Auto Rifles. Why is it the smaller, faster firing, close range gun holds basically steady as a rock without any perks. While the larger, more stable, mid range gun that needs to land headshots shakes like jelly in an earthquake? Wait, no scratch that. Give SMG recoil to Pulse Rifles, give Pulse Rifle recoil to Autos and give Auto Rifle recoil to SMGs. That way, the longer range PR's get the smoother firing while SMG's get crazy shakes for days and Autos are in the middle with reasonable but not amazing recoil.
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Auto rifles are fine wtf wrong with you? Tigerspite with good roll. Suros with focus fire is amazing now. Scouts are the only weapon that needs a slight buff but here you are asking for an auto buff and you wonder why the game is screwed up. Alot of autos are really good i get killed by autos all the time maybe u just dont know how to use em or dont have the right rolls.