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Destiny 2

Discuss all things Destiny 2.
7/17/2019 12:13:18 AM

Crucible needs more maps, viable weapons and rework Magnificent howl

So, I know that we are going to get crucible map with the Shadowkeep dlc but we need more of them. Bungie already spanked us over with not including Trials anymore and since release day we got what.. 1 map for the crucible? Kinda lame, if you ask me. Also as many people mentioned ARs and scouts should be viable weapons. But PVP is just dominated by hand cannon. I have no problem with that but your only build right now is HC/shotgun or HS/sniper and that's pretty much it. Yes sometimes you can see some wildling running with smg esp. now when recluse is new. But that's pretty much it. With changed to ARs and Scouts we should also get more open maps. I can't really tell why are the maps so small on destiny 2. My last point is about Magnificent howl perk. I feel really sorry for people that grinded their way to get Luna or NF. They must feel robbed right now. I grinded my way to it this season just because I wanted to try it.. And I must say that I could spend that time doing anything else because this doesn't even feel like a reward anymore. It doesn't feel and work like "Pinacle" weapon and it's outplayed by so many other hand cannons that there is no more point of using it on PC (at least). I have no problem of it being 150 but it's 150 with shitty range and meh perk. Bungie should keep it at 150 but they need to rework that perk again. Sadly it took Bungie 6 months to nerf it. 2 years maybe to buff ARs and scouts. And let's not talk about LOTW... I am losing hope for the game from PVP perspective. I will be leaving soon for 2 months and I hope when I come back in October I will hear good things about the game. How would you make ARs, Scouts more viable? Any ideas for Mag. Howl perk? Keep it up guardians (:

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