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Edited by dxstiny: 7/9/2019 11:30:07 PM
21

Extremely long loading zones during Strikes in the Strike playlist

Seemingly randomly during strikes in the Strike playlist, I’ve been encountering loading zones (ie those invisible walls that halt all your movement and actions until the next area of the strike loads in) that nobody else on the Fireteam experiences. These loading zones either last several minutes or last indefinitely. If I wait it out I [i]might[/i] eventually exit the zone and continue with the strike as normal, but most of the time this results in me having to completely close and restart the game, leaving the activity. For reference, I am on a standard PS4. EDIT: I can’t remember all the strikes this has happened in, but as of this post, so far this has happened when I have played these strikes: - Broodhold (kicked to Orbit for inactivity) - Will of the Thousands (loaded in after several minutes) - Exodus Crash (closed game due to excessive load time)
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