This stingy loot mentality has to go. Seriously. When held up next to Diablo, Borderlands, Warframe, and the Division, Destiny is one of the stingiest games that exists.
The menagerie chest exemplifies this. When given the ability and intentionality, people will grind a piece of content into a fine powder if they feel like the loot they seek from said content is attainable.
Mtashed(like or hate him idc) did a video about menagerie drops this week. He ground 70 Waking Vigil handcannons from menagerie. Thats approximately 10-12 runs(on PC) at 6-7 chests per run. HE STILL DIDN'T GET THE ROLL HE WAS LOOKING FOR!!!
This highlights a couple things:
1. The menagerie chest cheese is not "an issue that needs fixed". If anything, it needs implemented into the game in a way that doesn't require a relay race.
2. Menagerie is an indictment on the loot stinginess of the rest of the entire game. Looking for a specific roll on a weapon from any other game mode in Destiny? Hope you want to live in that playlist cause that's the only way you're even gonna have a chance at getting it.
With all of the potential weapon and armor rolls available in D2, this game should be RAINING LOOT, but it doesn't.
Crack the faucet open just a bit more Bungie. The menagerie chest cheese is proof that, when given the ability and motivation, people will play your game non stop for a chance at some good loot.
We have got a lot of feedback about the Menagerie chest bug being fixed. I have seen a lot of suggestions on reaching a middle ground that still allows multiple rewards per run. Let me know your thoughts and I will pass them along to the dev team.