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Edited by Smough: 7/4/2019 2:15:23 AM
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I honestly can’t tell if this is satire or not... either way not gonna lie dawnblade (the super you likely use) needs a nerf way more than arcstrider. [quote]No, this isn’t an instance of “Oh it killed me it’s over powered and needs to be nerfed to the ground.”[/quote] Well actually that’s exactly what this is. I mean imagine complaining about the length of a super while you’re using a super Ive seen last up to nearly a full minute.
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  • Dude he’s serious! Read the full conversation I had with him and it will FLOOR you! I’m not even kidding. I’m still in shock after he agreed with my super changes for the Warlock subclasses that would nerf them so far into the ground that any weapon that uses special ammo would have more impact. I hate people that will just continue their argument to try and save face and seem intelligent. He’s just arguing with everyone because no one agreed with him and everyone basically called him unintelligent.

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  • It can only last for a minute or more if you consistently get multi kills on each of your attacks. And I do believe that there are aspects of Warlocks that are complete BS as well. For example Handheld supernova should take more than just two bolts hitting to be able to kill.

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  • Edited by Smough: 7/5/2019 12:31:43 PM
    Yeah, and turns out it’s easy getting multi kills when you can throw a flaming sword that is really fast, has tracking, and explodes. Oh the enemy is running away? Doesn’t matter because with a couple hops you’re going mach 5. Dawnblade is definitely the most broken aspect of warlock in pvp and it amazes me you have the gall to complain about being expertly countered by a super that reportedly lasts less than 10 seconds when blocking and from what I’ve seen it’s very easy to kill the arcstrider by simply [i]not directly attacking it when it’s blocking.[/i]

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  • I don't really like dawnblade to begin with. I never stated that it in itself was balanced. I primarily play as a devour warlock I was using dawnblade for Luna howl. Also I saw your edit. Nerfing it to the ground would be saying they need to be completely reworked and or the need to only be able to deflect one projectile before running out of energy. That would be nerfing it to the ground. All classes have aspects of them that would seem unfair to any other class.

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