You literally saw the deflection and still attacked...
That’s entirely your fault.
Nothing to see here folks, just another person complaining.
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I was trying to drain his super rather than run to the other side of the map and waste mine.
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So you made the worse decision: focus a blocking arcstrider rather than move on or evade and fine others???
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It should be an equivalent to the sentinel block where the more that is blocked the more energy is drained. A sentinel can't block two full supers
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The sentinel doesn’t deflect things... Once gain, it’s your fault. Arcstrider isn’t op. It just seems that way because you and your friend, hate to tell you but it has to be said, played [b]horrible[/b] in the scenario you described. You could’ve easily beaten or moved on to get other kills but you didn’t. You both allowed Arcstrider to make use of the deflect.
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So you are saying that in a Countdown match [u]for example[/u] the hunter could go for the disarm deflect 2 supers from 2 opponents while deactivating the bomb at the same time. How is that not OP mr. Hunter sir. You tell him that they play horribly how is that playing horribly? Again imagine the scenario I present to you Countdown hunter disarming what are you supposed to do to defend your planted bomb? A super is the most powerful ability we have but you can deflect not 1 but 2 . How is that NOT op?
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Who said he was deflecting? And they make a good play/ throw a grenade right before them. And I don’t play hunter any more. I’m proud to be a Titan. Deflect is not op. Try it out for yourself.
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Then in turn are you stating that the sentinel shouldn't have as much of a drain to bring it on par with arcstrider's deflection? Because while yes blocking and deflecting are two different things deflecting is more powerful as you can use the enemies attacks on them, and blocking just gets rid of the attack altogether.
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Because you can’t deflect chaos reach. Many people with nova and hammers know to throw it short to deal damage. Melee supers can easily counter.