- Player trading.
This would be the most gamebreaking change ever. Imagine if someone trades his NF/Redrix to someone for let's say 1k voices. This would absolutely destroy the game. Imagine if all you have to do to get any item in the game is to know someone who has it and simply trade with him to unlock it in your collection. After all the trader can simply get it out of his collection again ( for most items) so what's lost.
The only fair version would be to trade glimmer, shards or planetary materials only.
This system works perfectly for Borderlands but here it is way too gamebreaking to be a good idea.
English
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[quote]- Player trading. This would be the most gamebreaking change ever. Imagine if someone trades his NF/Redrix to someone for let's say 1k voices. This would absolutely destroy the game. Imagine if all you have to do to get any item in the game is to know someone who has it and simply trade with him to unlock it in your collection. After all the trader can simply get it out of his collection again ( for most items) so what's lost. The only fair version would be to trade glimmer, shards or planetary materials only. This system works perfectly for Borderlands but here it is way too gamebreaking to be a good idea.[/quote] If it works for borderlands, it can work for Destiny too.
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Borderlands has no competitive modes and the loot system is different. No chance in hell this system would work here. Could you imagine how it would destroy all the quests and every thing that needs farm if all you have to do is trade with someone who has what you want?
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[quote]Borderlands has no competitive modes and the loot system is different. No chance in hell this system would work here. Could you imagine how it would destroy all the quests and every thing that needs farm if all you have to do is trade with someone who has what you want?[/quote] System would work fine. Firstly, it solves the RNG problem for people who have shitty RNG. If I can trade for 1K, or run my 254th raid and [i]hope[/i] to get 1K, I'm gonna trade. Perfect example. Dude has ran his 400th sleeper node, and no 18kel. He needs it for his title. I have an 18kel and I need a 1K for my collection. He has a 1K. We both trade, and solve each others RNG problem. Secondly, it wouldn't destroy [i]anything[/i] quest related. It would [i][b]encourage[/b][/i] people to play more quests. Raid participation would quintuple when people realize a demand for certain raid items to use to trade with. It would boost, and create a whole new economic system in Destiny.
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[quote]Borderlands has no competitive modes and the loot system is different. No chance in hell this system would work here. Could you imagine how it would destroy all the quests and every thing that needs farm if all you have to do is trade with someone who has what you want?[/quote] The system would work fine. If I had the option to trade for a gun I wanted, instead of going through a 256th raid attempt for it, I'm trading.