The removal of subclass customisation provides some pretty solid evidence that bungie is lazy when it comes to balancing (if you still needed any). Balancing fixed branches is way probably easier than individual perks. Personally I’d rather they focus on more pressing matters although I’d love customisable subclasses back at some point.
I’d rather have choices than the illusion of choice.
Well you can have the illusion of choice and an reasonably unbalanced game or actually choice and a [i]really[/i] unbalanced game
[quote][i]really[/i] unbalanced game[/quote]