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Edited by kellygreen45: 6/25/2019 12:43:19 PM
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Nothing. Except it becoming apparent just how shallow the loot pool really is right now.
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  • Lol cores wouldn't have anything to do with how small loot pool. You'll know exactly how small it is when you are actually farming them. Nice try though

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  • Which not everyone does. But you see it when you go back to store a good roll that you might want to use in a future build...and you already have two others with the same roll. Cores prevent us from leveling up the gear we want to end-game levels....so Bungie isn't under as much pressure to provide new loot. Because---in previous seasons---we were to busy leveling up and scrounging for cores.

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  • [quote]Cores prevent us from leveling up the gear we want to end-game levels....[/quote] No they don't there are plenty of sources to cores from so you have enough to infuse whatever you want when it's necessary.

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  • You still can't get enough of them from the game for me to replicate my pre-Forsaken play style. There is no way to extract 192 cores per week from the game. No matter how much you play.

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  • I really hope that is an exaggeration. Why do you need 192 cores what are you even doing? Do not know how to save?

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  • Edited by kellygreen45: 6/26/2019 12:52:50 PM
    Not an exaggeration. Prior to Forsaken I used to maintain four fulltime builds per character. One for open world. One for strikes. One for Crucible. One for raids. Thats 8 gear slots. Two shards per infusion. Four builds. Three Characters. 8 x 2 x 4 x 3= 16 x 12= 192 cores required to level up each set and keep them at my maximum level. Per week. ...and with Gambit there is actually room (and a need) for a 5th one. I KNOW how to "save". The point your missing is that NO OTHER game out there does this. Progression is simply the result of playing the game normally. Not gathering some resource that doesn't drop from normal game play...and that the developer is deliberately under-supplying the game with. Cores are a BROKEN mechanic.

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  • Maximum power for what? You don't even scale up that much in destiny strikes are at 500 power and night falls are 540 power. If you are 750 light you will do the same amount of damage as someone who is 600 power. Curcible doesn't have light advantages available 24/7 it only appears for iron banner so someone who has the same guns as you do will do the same damage no matter what light they are. I don't know why you need a "open world" build thats just a waste of time and cores. Raids and menagerie is the only thing I can understand since that's actually where having maximum light matters. That's why I say infuse when its actually needed not just when you want to, to get this "satisfaction" you have by being your highest light all the time. So no you should not be using that many cores weekly it's just ridiculous.

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  • [quote]Maximum power for what? You don't even scale up that much in destiny strikes are at 500 power and night falls are 540 power[/quote] So what? I WANT THAT POWER. Its my reward for the time I invest in this game...and Destiny is the only game of this type that tries to withhold that power. So what i'm doing is not "ridiculous". Becauses its how every OTHER game of this type is played. The only reason Bungie is trying to interfere with this is because they're trying to HIDE the fact that they can't keep the game properly supplied in content. Some of you really don't understand how these kinds of games work. The kind of build-making that I'm talking about IS the end-game for games like this. They are a major source of the game's replayability because it keeps the game from becoming stale, without the devs having to supply a non-stop flow of content (which none of them can do in reality).

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  • [quote]So what? I WANT THAT POWER. Its my reward for the time I invest in this game...and Destiny is the only game of this type that tries to withhold that power.[/quote] So basically you're saying a 3 digit number on your screen that barley even affects your gameplay matters that much to you? You should know what your highest power is even if you're not at it for every single activity. My titan is 720 on average but with my highest armor he's 740, but you don't see me using every last one of my cores to get there so I can what? I can jerk myself off for being 740+ for all my characters? If I have to be lower power than what I really am to have cores when I need them then I'm content with that. They're not interfering with anything they are trying to make infusion take more thought. Even if it's to small degree it's better than "oH I hAvE a wEaPoN ThAtS 2 LiGhT AbOvE mY CuRrEnT oNe bEtTeR iNfUsE iT" besides it doesn't matter anyway, if enchantment cores weren't a thing and we keep constantly infusing with shards and gunsmith parts people will just start -blam!- about not having enough gunsmith parts and legendary shards to infuse.

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  • Edited by TJ_Dot: 6/26/2019 2:58:11 PM
    Yea seriously, player perception is key, If even one increase in someone's loadout makes them feel like they're progressing, why stop them? Why take it upon yourself to nullify any meaning to anything in the game by stating the obvious "power doesn't matter 50 levels over" crap. Using that argument actually makes cores even more redundant, because if it doesn't matter, then why the hell is the "meaningful" currency that are cores even in it? Also, blowing out glimmer and shards and materials are personal problems, those work with the system as the stop sign for over-infusion, cores act as the stop line, which is far before the sign, and you have to legally stop there instead of the sign if present.

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  • Edited by kellygreen45: 6/26/2019 2:48:59 PM
    [quote]So basically you're saying a 3 digit number on your screen that barley even affects your gameplay matters that much to you?[/quote] Yes. ...and if it doesn't impact game play, why is Bungie moving Heaven and Earth to STOP me from doing it?? [quote]You should know what your highest power is even if you're not at it for every single activity. My titan is 720 on average but with my highest armor he's 740, but you don't see me using every last one of my cores to get there so I can what? I can jerk myself off for being 740+ for all my characters? If I have to be lower power than what I really am to have cores when I need them then I'm content with tha[/quote] Play how you want. I'll play the way I want. The way I want to play is how EVERY OTHER loot-game for the last 25 years has played. [quote]They're not interfering with anything they are trying to make infusion take more thought. Even if it's to small degree it's better than "oH I hAvE a wEaPoN ThAtS 2 LiGhT AbOvE mY CuRrEnT oNe bEtTeR iNfUsE iT" besides it doesn't matter anyway, if enchantment cores weren't a thing and we keep constantly infusing with shards and gunsmith parts people will just start -blam!- about not having enough gunsmith parts and legendary shards to infuse.[/quote] No. Because: 1. No one infuses for those small a gains. But when one is running multiple builds one has to infuse frequently to upgrade all of the elements of a particular build and keep it end-game releveant. 2. Gunsmith parts and shards are obtained from NORMAL game play (cores are not). Also Gunsmith Parts and shards are FARMABLE....and cores aren't. Which means If is need more parts or shards....I simply need to play more...and I can acquire as many as I want, and at a predictable rate. Which is why---playing 20 hours a week---I was able to easily maintain and upgrade so many builds in the past. The reason why people complain about cores is that (until the GS bounties) there was NO way to obtain them from regular play....and the amount (unless you resorted to exploits) you could obtain each week was CAPPED. So there were a DELIBERATE bottleneck introduced into the game with the specific intent to THROTTLE something you claim doesn't matter....and prevent people from doing something you ridicule. So if it isn't that importan......then I repeat: [i]WHY IS BUNGIE EXPENDING SO MUCH ENERGY AND FIGHTING TO HARD TO **PREVENT** US FROM DOING IT?[/i]

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  • [b]Sigh[/b] I have things to do I'm not going to sit here and argue with you over -blam!-ing virtual orange rocks in a -blam!-ing video game. Since you're acting like such a baby throwing temper tantrums lets agree to disagree. I, Truelegacy4424 have no problems with enhancement cores I have 108 of them and making steady progress toward 750 on all my characters and getting more cores in the process. You, kellygreen have problems with cores you have multiple sets of armor for pvp and pve that you claim is the endgame in d2 even though your not 750 on any of your characters for what I've seen. You struggle with getting and keeping cores. Thats it were done here.

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  • Edited by kellygreen45: 6/26/2019 3:32:25 PM
    1. You chose to argue. I'm not the one trying to tell YOU how to play a game. 2. I'm not being a "baby" about it. I'm pointing out that the sort of build-making that I'm referring to is the traditional end-game of loot-based RPGs for 25 years running now....and Bungie is interfering with it because its a shortcut/corner-cutting way to solve their developmental bandwidth problems. You are the one who's resorting to name-calling, yet I'm the "baby"? Interesting...... 3. I'm happy for you....and if you are content to play in the LIMITED way that enhancement cores force on this game....then that's fine. I am NOT content to play in that fashion. I find it confining...and immersion breaking Just because they aren't a problem for YOU, doesn't mean they aren't a problem from a game-design standpoint. 4. a. Reaching level cap is not an accomplishment that loot-based gamers care about or respect. Many times in the past I never actually reached cap because my resources went into maintaining multiple builds. Which I find a more creative and more satisfying way to play these games. b. I struggle with getting cores, because their purpose in the game is to THWART people like myself. Becasue people who play like I do, reveal how SHALLOW the game's loot pool actually is. Since I'm running mutliple builds, I frequently get the same weapons with the same rolls. Cores exist---in part---to prevent me from leveling up the gear I already have.... ...and force me to play longer by forcing me to have to keep reacquiring that same gear. Or to rapidly deplete my resources if I don't bend the knee. IN short. Cores exist to hide the fact that Destiny 2 still doesn't have a legitimate end-game loot chase. What it has is a perpetual mid-game ITEM LEVEL GRIND...that Bungie then TELLS US is the "end-game". You may settle for Bungie taking a piss on your shoes and then telling you that its only rain...... ...but I'm not. As I said. YMMV.

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