No they just need to let us customize the sensitivity curve on console. Game doesn't need recoil reduction or removing aim assist. With a customizable sensitivity curve in the options menu, we'll be able to control recoil. You'll still need to have the skill and mechanical dexterity to control recoil patterns. What is a sensitivity curve? It defines what happens in the game when you move your controller's thumbsticks. The simple look sensitivity in Destiny (goes from 1 to 10) only determines how fast you can possibly move along the sensitivity curve. There are in depth guides out there about this topic, and there's a bunch of games that give you the option to customize the sensitivity curve. In Overwatch, it's called "Aim Ease In," in Titanfall and Apex Legends, it's called "Response Curve." Destiny 2 has a heavily modified sensitivity curve that Bungie put in the game and we can't change or even see it. It makes small, minute adjustments to aiming diagonally difficult, but makes looking straight up/down and left/right more stable. This is why it's a lot easier to make small adjustments to your aim with the strafe stick instead of the aim stick, and you see that all the time in Crucible. A lot of guns in Destiny have recoil patterns that do not go straight up, like SMG's, making them nigh impossible to control on console with the 1 sensitivity curve that Destiny has. PC Destiny is a different story, if you watch PC players using SMG's for example, it looks as if they have no recoil. This is because they can change the sensitivity curve of the mouse, and the mouse is a bit easier to make minute adjustments with. If you have Apex Legends downloaded, (it's a free game) you can find the option called Response Curve (it's a slider in the controller options menu) and find out for yourself how it affects your aim.