To be clear, I’m talking about things that are accessible and fun for a majority of players. Strikes, pvp maps, story missions, weapons that can be earned without sweating our balls off, etc. have been mia since Forsaken. You are full-tilt catering to people who no-life video games and I don’t think it’s working out very well. I understand that you’re trying to solve the “endgame” problem that most live service games have, but let’s be honest here: you’re still not creating things that people want to keep doing. So, my suggestion is to do more. I’m not saying that you shouldn’t continue to release challenging content, but I am saying that you need to do better for your larger audience. It’s mind-boggling that you aren’t releasing pvp maps and strikes each season, not to mention more weapons and armor. To be extra clear: I’m not asking for vanilla D2. It was bland and too casual. I think if every one of your seasons contained some story missions, strikes, pvp maps, and more weapons and armor, then this game would be much better off.
Edited by UnsungSpartan: 5/22/2019 2:19:07 PMRight now I am starting to see a worrying trend for the future of Destiny. Bungie reacted to the people that were saying D1 was too hard to get into for the people that can't dedicate multiple hours per day or an entire weekend to the game, and over-corrected with D2. The game was so easy to access and get into that it was bland and boring. Now I fear Bungie is going to go in the opposite direction and make it so hardcore that it alienates a vast majority of the players.