Same. Didn't feel inclined to buy things from the store, but now it's more an active avoidance. I ain't coughing up 5+ bucks for a skin, that's ridiculous. And as a whole I'm not only not inclined to support them post-AP content, I'm moving on and never touching anything of theirs from there on out. It's been well over four years now and it seems they not only haven't learned, they openly refuse to learn. So, I openly refuse to support them indefinitely. Shit on your good will, you lose out on customers because you are too arrogant to concede your silly little "vision" for a game that they don't seem to know what they want it to be. D1 was a learning experience, but D2 is just an overpriced continuance of them just putzing around. Not tolerating that any longer.
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[quote]"vision" for a game[/quote] I think this is the struggle: Bungie made the best alien shooter game of all time(Halo), so when people bought Destiny, I think they envisioned fun and a game to shoot aliens; not a grind for materials, post graduate college-level quests/puzzles(Niobe, Outbreak), and mechanics that rely on other people to get anything done(Raids). Then the videos of the Vault of Glass/Atheon "cheese" started coming in and maybe Bungie felt their hard work was disrespected. Everything got progressively harder and our charachters got progressively weaker in an attempt to make things more "challenging", but it just made things less fun and pushed away people looking for a good time, not trying to work a 2nd/3rd job to schedule times to meet up and attempt to get something done. Maybe the former publisher(Activision) wanted to keep the fun factor in the game, but Bungie, being the developer, kept trying to make it less player-friendly. Yes, that's speculation, but at this point I don't know what else could be going on.
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I think you nailed it. Well put. Your perspective is welcome and well described.
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Its like they just dont understand basic customer service and basic principles.